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Abstract: Low-Gimmicks Vast Fantasy RPG with large amounts of exploration
Genre: Fantasy RPG
Average Game Time: 25-40+ hours, depending on the amount of optional content seeked

Story / Setting / Purpose:
One day, after sermon, you realize that your brother Brendan has gone missing. Though you begin this day by searching for your brother, it ends with you finding yourself the target of some strange conspiracy which earns you the ire of the powerful Carillean Kingdom, which seems to believe that you are a dark preacher of the forbidden god, Skiack. By seeking out supernatural aid, as well as accepting the aid of new friends met along the way, will you be able to prove your innocence and perhaps even get to the bottom of just what is happening in Carille's government?

Enex is basically a Low-Gimmicks RPG. It is simple and the main goal at all points of the game is fun. The focus is on giving the player the feel of being in an expansive world that begs to be explored. Exploring through dungeons is more than simply making your way from point A to point B, but are frequently based around puzzles and almost always contain a dungeon challenge, a minigame which will your test your reflexes to earn your survival!

As another step to prevent the tedium that is so often found in RPG games, all enemies are visible on the map before they are faced. They can be snuck around instead of fought. However, once slain, most monsters do not return. This means that in most cases, the EXP that can be earned has a cap. It is not my intention to encourage "grinding" in this game, as I find the action to be dull and often trivializes the intentionally difficult encounters. One should feel safe to explore and backtrack, with little fear of having to face the same monster in the same place over and over again.

Finally, Enex2 has a large focus on optional content. There are numerous optional (some extremely difficult) bosses, side quests, and minigames to play in order to reward those who enjoy exploring.

Character Bios:

You:
Proficiency: Swords & Bardic Inspiration
Class: Bard
Hometown: Bedalni

A rather ordinary and calm young adult, you were just interested in living a simple farm life in Bedalni. However, this has all changed and you has been thrust upon a vast and unfamiliar world.

Farik:
Proficiency: Bows & Healing Magic
Class: Priest
Hometown: Yibinroh

A virtuous goody-goody religious fanatic of Wa. He tends to be a bit cowardly and wimpy, but is quite the sharpshooter. Though he often complains about the conditions of the adventure, Farik knows he fights in the name of holy Wa and would never disapoint his god.

Theo:
Proficiency: Evocation and Cosmic Arcana
Class: Evoker
Hometown: Salinry

An intelligent and mature companion to Ralla, he seems to follow in Ralla's devious lifestyle, though with objection. Theo rarely gets upset, frightened, or excited and prefers to keep a cool head when disaster strikes. He wishes to do the right thing as much as possible, but seems to be failing due to the negative influence from Ralla. When sharing stolen goods or being convinced by Ralla to perform yet another heist, he reminds himself that not everyone is perfect and tries to view himself as more as a Robin Hood than anything else.


Ralla
Proficiency: Daggers and Bombs
Class: Rogue
Hometown: Salinry

A impulsive and rude theif, Ralla has no reservations against robbing or mugging anyone with enough money. Her first thought is always "I wonder what he/she has to steal from." She almost never thinks of others, but would never abandon her best friend, Theo. She is able to convince him to follow in her schemes only because they do not wish to be seperated. However, it is this for the same reason that Theo is able to drag her into helping you and Farik - a seeming deviance from her usual selfish and uncaring lifestyle.

Credits:

Game Development
Eric Hornby

Resources and Scripts
Megaflare, $t3v0, Namco, Chrono trigger series,
Final Fantasy series, Sharp, mack, Arcanum, Ccoa,
Tana, Fallen Angel, Faraway, MSJ, Ragnorok Online,
Nin, Punk, Legendarydairy, Go Shiina, Sainte,
Enterbrain, Kraft, Mascarpone, landofshadows,
Mezmerize, Zephyrskye, Zanyzora, Despain,
JStreet ("panda"), Wyatt ("Princess Amy"), Raiju, Rye, Euphony,
Arcthemonkey, jbrist, scriptkitty, Cybersam,
Raitame, Near Fantastica, Deke, Phylomortis,
Illustrationism, Milo, Reruri Chan, Pocketmage,
Poyzin, Ellenor, Luis Dlouhy, EQLSO, Automaton, xk8,
Kan Gao

Testing
Cef (of Freebird Game's Forum)
Luis Dlouhy
Leighton Schlanger
Brandon Meyer
Michael Laguros
Lucas Heath

Special Thanks
HBGames.org community
KamainsWorld community
All my real life friends who cared enough to play my game while I was making it.
"Master of the Wind" game for inspiration.
"Quintessence: The Blighted Venom" game for inspiration.

Features:
The game is jam packed with sidequests, optional content, and minigames. I dare someone to find everything without the help of the FAQ! Some examples of such optional content includes:
*A Mining/Ore Smelting/Fishing/Herb Gathering/Wood Gathering/Holy Water Blessing optional minigames, most of which are a test of reflexes. These profession skills can only be unlocked by performing a sidequest in certain towns, and then by playing a minigame to gather the materials.
*Hidden Wisdom Fountains throughout the world, those who can seek them out and answer their riddles are rewarded with strange stones.
*Optional bosses everywhere. Hunt down the Dragons to claim powerful equipment. Seek out and destroy the hidden and anguished Hades Spirits to earn the right to face the greatest challenge in the game.

*In almost every dungeon, there is a minigame challenge that must be completed to pass through. This ranges from catching rabbits to dodging falling rocks to avoiding a series of gouts of lava. Most of these are reflex based.

Enex features a small degree of character customization through its ability system. The skills known by the characters are determined not through your base level (which will determine your stats) but instead through a level of proficiency in that type of skill. All characters have two separate types of skills and will gain proficiency through using them. For example, the priest Farik is capable in both Bows and Healing Magic. One player who find themselves frequently using Farik to sling arrows at enemies will discover far more bow skills than healing magics. A different player might find himself with a balanced Farik, who is skilled both in the Bow and the Healing Art but masters neither, and a final, more conservative player might find his Farik somewhat green with his bow but holding great mastery in healing.

If you've enjoyed the game you played, why not check out what I'm up to lately? Come say Hi at https://www.facebook.com/PelagicGame!
Or better yet, Twitter: https://twitter.com/Erichermit
Or check out my Next Project:


Known Issues:
None known with current version of game.

Latest Blog

Enex v1.5

Sorry for taking so long to fix the bug! Defeated the final Hades Boss should no longer bug the game with the most recent version. Sorry for any inconvenience.

Current Hades Heroes:
Wybella
Game_Breaker
  • Completed
  • Erichermit
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  • 12/30/2013 07:12 PM
  • 07/15/2016 07:51 AM
  • 12/28/2013
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Tags

Posts

What is the answer to the Fountain of Wisedom riddles in the abandoned castle?
So Greedy! :P

There are plenty of opportunities to get Wisdom Stones, and you don't need to get many in order to use them.

In any case, the answer is "Library", basically only knowable by people who played Enex1. The fountain will declare the question was unfair if you get it wrong, and he asks you a different riddle that should be totally fair.

Hope you're enjoying my game so far!
Hi can you help again please I cannot see the dark screen in Lunis Cave to get thro' the crystal with the reapers. Could I once again send my save to you to help. many thanks
Have sent the file - thank you so much
Certainly! Sorry it's taken me so long to get to, I had a lot of other pressing matters.

If you're having trouble seeing in Lunis Cave, you might want to turn up your brightness. It's meant to be hard to see, but if you cant even see anything, there's probably a problem there.

The void reapers have just killed me twice. What was I thinking when I made this dungeon challenge so difficult?

By the way, the "Herb Gathering Minigame" is basically just like this challenge, but in a brighter and less obstructed scenery.
Okay, beat it.

Basically, the key to victory on that challenge is try to move in such a way that they get as bunched up as possible. If they spread out, you're doomed.

Also it's like, almost unreasonably hard, so don't feel bad! XD
Have tried the herb gathering- got some herbs - this game is very challenging- I am so appreciating all the help you are giving -
Just a note - when in the herb gathering forest if you step on a growing plant your sprite freezes and you have to wait until the reaper gets you for the game to start again=- maybe a bug - also are all the herbs for the quest found in the forest- many thanks
Yes!

I remember that bug actually. Younger me decided it was a feature because the plants grew around you and entangled you. :P
Just a small question - the help guide does not go any further than the strategy for
Shaittin so does not give any hint where to find Acheron's key for the sad chest- so can you tell me where I would find it - Also Ralla is suppose to get Arboreas Summon spell after Fyre's temple but I do not see it in her abilities - is it just something she aquires but is not shown - thanks
Does the FAQ state that Ralla gets an Summon? That's a feature that was cut from the game. I guess I had better go take that out when I find the time.

Acheron's Key is found from killing Acheron. He's trapped in a crystal in the Lunis Cave in one of the side-rooms. He is incredibly difficult to defeat, you probably won't be able to do so at this point in time.

Acheron is part of the Hades Bosses, which inclues:

Acheron
Cocytus
Lethe
Phlegethon and Eridanos
Mnemosyne

They're the most difficult bosses in the game, and one of them is even far more powerful than the final boss. Don't fret if you can't find or defeat them all. Usually there is a magic item hidden about somewhere for each of the bosses that makes them easier.
Thank for answering - decided to leave him alone at this stage - moving onwards - okay now I have gotten to the infiltration bit - have found 1 lever in the garden so as to get inside the towm but cannot find the 2 lever that turns off the lamplight guarding the 3 lever - the help page is not much help - can you possibly help to tell me where I would find it- Now I have found a 2nd lever in the plaza but where is the lamplight it is supposed to turn off- all the lamps are still lit in the town- am I doing something wrong?
Thank you for making me waste a hour doing the fucking fairy forest bullshit.
I was really into the game and absolutely loving it up until that shit, which is honestly the worst experience I have ever had in a game.
You did notice that each individual separate "room" of the forest is marked by the number of fairies inside of it, yes?
author=saintgrizz
Thank you for making me waste a hour doing the fucking fairy forest bullshit.
I was really into the game and absolutely loving it up until that shit, which is honestly the worst experience I have ever had in a game.

Seems to me that you have not played many games with this type of puzzle and if you had asked Eric "NICELY" - he would have helped you
Oh no, his criticism is fair. He shouldn't be required to ask the dev nicely to complete a puzzle. That's just something I do because I like to be helpful to people who are playing my game. XD Ideally, I would have allowed people to skip a lot of the tricky minigames etc. but would have made you have to miss out on some kind of prize for doing so.

Honestly, I don't think that the fairy maze puzzle was that bad, but he is certainly entitled to his opinion to not like it.
Oh I meant he could have asked for help on this forum and "Nicely" was referring to his colorful language
over on enex 1 where is the bone in oak woods no one is posting on the enex 1 site
thanks
I've responded to your inquiry on the Enex1 page, thanks for playing!