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Abstract: Low-Gimmicks Vast Fantasy RPG with large amounts of exploration
Genre: Fantasy RPG
Average Game Time: 25-40+ hours, depending on the amount of optional content seeked

Story / Setting / Purpose:
One day, after sermon, you realize that your brother Brendan has gone missing. Though you begin this day by searching for your brother, it ends with you finding yourself the target of some strange conspiracy which earns you the ire of the powerful Carillean Kingdom, which seems to believe that you are a dark preacher of the forbidden god, Skiack. By seeking out supernatural aid, as well as accepting the aid of new friends met along the way, will you be able to prove your innocence and perhaps even get to the bottom of just what is happening in Carille's government?

Enex is basically a Low-Gimmicks RPG. It is simple and the main goal at all points of the game is fun. The focus is on giving the player the feel of being in an expansive world that begs to be explored. Exploring through dungeons is more than simply making your way from point A to point B, but are frequently based around puzzles and almost always contain a dungeon challenge, a minigame which will your test your reflexes to earn your survival!

As another step to prevent the tedium that is so often found in RPG games, all enemies are visible on the map before they are faced. They can be snuck around instead of fought. However, once slain, most monsters do not return. This means that in most cases, the EXP that can be earned has a cap. It is not my intention to encourage "grinding" in this game, as I find the action to be dull and often trivializes the intentionally difficult encounters. One should feel safe to explore and backtrack, with little fear of having to face the same monster in the same place over and over again.

Finally, Enex2 has a large focus on optional content. There are numerous optional (some extremely difficult) bosses, side quests, and minigames to play in order to reward those who enjoy exploring.

Character Bios:

You:
Proficiency: Swords & Bardic Inspiration
Class: Bard
Hometown: Bedalni

A rather ordinary and calm young adult, you were just interested in living a simple farm life in Bedalni. However, this has all changed and you has been thrust upon a vast and unfamiliar world.

Farik:
Proficiency: Bows & Healing Magic
Class: Priest
Hometown: Yibinroh

A virtuous goody-goody religious fanatic of Wa. He tends to be a bit cowardly and wimpy, but is quite the sharpshooter. Though he often complains about the conditions of the adventure, Farik knows he fights in the name of holy Wa and would never disapoint his god.

Theo:
Proficiency: Evocation and Cosmic Arcana
Class: Evoker
Hometown: Salinry

An intelligent and mature companion to Ralla, he seems to follow in Ralla's devious lifestyle, though with objection. Theo rarely gets upset, frightened, or excited and prefers to keep a cool head when disaster strikes. He wishes to do the right thing as much as possible, but seems to be failing due to the negative influence from Ralla. When sharing stolen goods or being convinced by Ralla to perform yet another heist, he reminds himself that not everyone is perfect and tries to view himself as more as a Robin Hood than anything else.


Ralla
Proficiency: Daggers and Bombs
Class: Rogue
Hometown: Salinry

A impulsive and rude theif, Ralla has no reservations against robbing or mugging anyone with enough money. Her first thought is always "I wonder what he/she has to steal from." She almost never thinks of others, but would never abandon her best friend, Theo. She is able to convince him to follow in her schemes only because they do not wish to be seperated. However, it is this for the same reason that Theo is able to drag her into helping you and Farik - a seeming deviance from her usual selfish and uncaring lifestyle.

Credits:

Game Development
Eric Hornby

Resources and Scripts
Megaflare, $t3v0, Namco, Chrono trigger series,
Final Fantasy series, Sharp, mack, Arcanum, Ccoa,
Tana, Fallen Angel, Faraway, MSJ, Ragnorok Online,
Nin, Punk, Legendarydairy, Go Shiina, Sainte,
Enterbrain, Kraft, Mascarpone, landofshadows,
Mezmerize, Zephyrskye, Zanyzora, Despain,
JStreet ("panda"), Wyatt ("Princess Amy"), Raiju, Rye, Euphony,
Arcthemonkey, jbrist, scriptkitty, Cybersam,
Raitame, Near Fantastica, Deke, Phylomortis,
Illustrationism, Milo, Reruri Chan, Pocketmage,
Poyzin, Ellenor, Luis Dlouhy, EQLSO, Automaton, xk8,
Kan Gao

Testing
Cef (of Freebird Game's Forum)
Luis Dlouhy
Leighton Schlanger
Brandon Meyer
Michael Laguros
Lucas Heath

Special Thanks
HBGames.org community
KamainsWorld community
All my real life friends who cared enough to play my game while I was making it.
"Master of the Wind" game for inspiration.
"Quintessence: The Blighted Venom" game for inspiration.

Features:
The game is jam packed with sidequests, optional content, and minigames. I dare someone to find everything without the help of the FAQ! Some examples of such optional content includes:
*A Mining/Ore Smelting/Fishing/Herb Gathering/Wood Gathering/Holy Water Blessing optional minigames, most of which are a test of reflexes. These profession skills can only be unlocked by performing a sidequest in certain towns, and then by playing a minigame to gather the materials.
*Hidden Wisdom Fountains throughout the world, those who can seek them out and answer their riddles are rewarded with strange stones.
*Optional bosses everywhere. Hunt down the Dragons to claim powerful equipment. Seek out and destroy the hidden and anguished Hades Spirits to earn the right to face the greatest challenge in the game.

*In almost every dungeon, there is a minigame challenge that must be completed to pass through. This ranges from catching rabbits to dodging falling rocks to avoiding a series of gouts of lava. Most of these are reflex based.

Enex features a small degree of character customization through its ability system. The skills known by the characters are determined not through your base level (which will determine your stats) but instead through a level of proficiency in that type of skill. All characters have two separate types of skills and will gain proficiency through using them. For example, the priest Farik is capable in both Bows and Healing Magic. One player who find themselves frequently using Farik to sling arrows at enemies will discover far more bow skills than healing magics. A different player might find himself with a balanced Farik, who is skilled both in the Bow and the Healing Art but masters neither, and a final, more conservative player might find his Farik somewhat green with his bow but holding great mastery in healing.

If you've enjoyed the game you played, why not check out what I'm up to lately? Come say Hi at https://www.facebook.com/PelagicGame!
Or better yet, Twitter: https://twitter.com/Erichermit
Or check out my Next Project:


Known Issues:
None known with current version of game.

Latest Blog

Enex v1.5

Sorry for taking so long to fix the bug! Defeated the final Hades Boss should no longer bug the game with the most recent version. Sorry for any inconvenience.

Current Hades Heroes:
Wybella
Game_Breaker
  • Completed
  • Erichermit
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  • 12/30/2013 07:12 PM
  • 07/15/2016 07:51 AM
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Pages: first prev 1234 last
It is not 1- 10 rice - i think it is around the 260 mark - you have to calculate it by going to all the different posts and getting the equasions- write them down as suggested by Ratty then calculate the answer
Okay so I know I have to fix a bug and such, but I'm rather swamped lately. I have definitely seen your report on the bug though and will fix it when I can, sorry for the delay.

I just wanted to chime in real quick with the answer to the rice puzzle.

The answer to the problem is 267 bags.

1 Ruby = 3 Straw = 15 Rice.
1 Gold Chain = 3 Gold = 9 Lead = 18 Steel = 72 Grain = 252 Rice

252 + 15 = 267.
When you find time please can you check for the bottle for the nun - you think it maybe a isaac find -many thanks
Hi I have finished the last of the Hade's monsters got the badge but now my screen has gone white and I cannot move any further into the game - when you get time can you fix this up - many thanks - keep up the good work!!
Hi just found a new cave in the stagnant caves - killed these serpents but still cannot find that bottle for the nun _ help please
As far as I remember, it was in cave underneath the hades boss. You have to go down the stairs in the room with the boss. Then you just have to go as far south as you can and you will encounter a boss fight with some snake (can't remember the name).
I have done that many thanks found it is not a bottle but a pot of crystal shards-
Uktena. I'm a little scared there may be a bug actually, has anyone actually been able to start the Holy Water making minigame?

If you've already defeated Mnemosyne, you have little need to create Holy Water, however.
Many thanks - have got the shards needed for the nun - did the Holy Water minigame and now finished the game = GREAT GAME!!
Thanks so much for playing my game Wybella! It has been a pleasure hearing about your progress and thoughts as you played through the game.

I made this game a long long time ago, but all I ever wanted was the idea that it would bring fun to other people. I have so many fond memories of playing video games and rpgmaker games and having this odd experience of feeling a connection to the creator. Enex2 is very rough around the edges, but it's something that a younger iteration of myself poured his heart, passion, and time into. I was too scared to release it and then later on became fearful that I had wasted all my time working on it. It means a lot to me to know that people like you and everyone else have had the chance to play, critique, and sometimes even enjoy it.

tl;dr: Thanks for play my Game!
Pages: first prev 1234 last