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Foreword
A horror survival game set in Japan made with the RPG Maker VX. The Haunted World, inspired by the wonderful Corpse Party (and because of this, has many mature aspects), features different endings and will be released in chapters. The game features a more visual-novel like gameplay, but it is also filled with puzzles and minigames. However, the main aspect are the many choices you need to make throughout the game. One wrong move could be your last.


Features
* A visual-novel type of gameplay. Find items, solve puzzles and choose wisely! The next choice could be your last...
* Completely self-made tiles
* Maps done the parralaxing way
* Character portraits in cutscenes and character icons during gameplay
* Different character outfits
* Many chapters to unlock
* Many chapter endings - different wrong ends and one true end in every chapter
* A story that sucks you into the abyss of hell itself - don't believe what you are told, nobody said ghosts tell the truth...
* A bunch of minigames


Story
It's not easy living a normal life - at least, not for Hisao. He's sick to the very core. Cancer isn't a regular problem you have to face. But for Hisao, it's the norm. It isn't fair that he has to suffer while his best friend Priam get's everything he wants. Good looks, all the girls and a healthy, normal life. Everyone of his friends has a normal life. Except him, of course. And it's only getting worse. Wearing a wig? No problem! Knowing you will die in less than six months? That's another matter.

It's almost as if Hisao feels ghostly already, but he doesn't want to vanish so soon. He still has a lot of things to do. Not only will he die in less than a year - fate is a cruel game the demons love to play. And fate just decided for Hisao that no one can escape death. Not even those he thinks are indestructible.

What's even worse is that he can suddenly see all of those that are long gone. And then there's that promise one of the demons gave him...


World
The World of The Haunted World: Hell's Gate is split into three seperate dimensions.

"Real World" - Our Dimension: This is the dimension, the world that we know. The dimension we are living in. "Real World" is a strong word, but it's what fits best. We aren't able to see anything from the other dimensions, but we can interact with them, in a way. Have you ever tried writing a letter to a ghost? It's possible!

"The Otherrealm" - The Soul Dimension: Every dead soul that can't pass on finds their new home in the Otherrealm, a dimension that looks exactly like ours, but has entirely different rules. For once, ghosts don't need doors. Never try to open one, it won't budge. Souls and ghosts in the Otherrealm are able to see everyone in the "Real World". They can interact with them, despite not being seen by them. They are also able to interact with everyone in "Hell's Gate", however, they aren't able to see souls that are trapped in there.

"Hell's Gate" - The Dimension of Hell: "Hell's Gate" is, literally, the gate to hell. Once stuck in "Hell's Gate" you won't be able to return. Only people that lost their soul, have a black heart or sold their soul will be transported to "Hell's Gate", where they have to wait for judgement. Spirits in "Hell's Gate" are able to see everyone from every other dimension - however, they can only interact with spirits in "The Otherrealm". Not a single soul trapped in "Hell's Gate" is able to hurt someone from the "Real World". "Hell's Gate" is a twisted dimensions without any color but the one that represents fire.


Credits
Developer: Schwer-von-Begriff
Mapper: Schwer-von-Begriff
Artist: LuneaMaster (on Deviantart)
Game Logo: Sakurazaki (RPGMakerVX.net)



Follow me on tumblr for the latest news regarding the game and other projects of mine: http://schwer-von-begriff.tumblr.com/

Latest Blog

A new year, a fresh start! or "How I found my motivation after a year of not doing shit."

It's been a while.

I guess that's a resonable statement, though still a vast understatement, all things considered.
'Soon' - yeah, sure. How soon can soon be?
Or, rather, how much time can pass before 'soon' starts becoming nothing but wishful thinking?

Why am I even writing this much feelsy stuff?
Because I still care.


You see, life is rough and life loves to see me and my sarcasm suffer.
Always has been this way, always will be. Stuff happened.
My friend got better, but other things got worse.
I finished school, which is a plus, but the rest of the year was very...unfortunate, to put it lightly.

But my motivation came back, will probably come back even more after I finally hold my tiny kittens in my arms.
Two wonderful British Shorthair boys. They are pure sugar, I tell you.

I got better at drawing. And I think after all this waiting I can finally say what direction this project will take - I owe you that one.
And thanks to my New Years Resolution plan, I have figured out a safe way to work on everything that I want to work on!
Exciting.

From today onwards, this project is back in action!
Slowly, but surely, it will evolve into what is well-known under the name of 'Sidescroller'.
(Kind of. Like Dreaming Mary. The side without the scrolling. You get what I mean.)
2D.
Awesome backgrounds and sprites.
Completely reworked.
The Haunted World 2.0! ...or something like that.

Hope you stick around.
And Happy New Year!

  • Production
  • 0 of 7 episodes complete
  • Cirrocumulus-Cloud
  • LunaElto (Artist)
  • RPG Maker VX
  • Puzzle RPG
  • 01/08/2014 07:13 PM
  • 03/20/2024 01:35 PM
  • N/A
  • 133805
  • 120
  • 1035

Posts

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shayoko
We do not condone harassing other members by PM.
515
should of commented earlier,the screen shots are great
gotta love custom models and sprites!
the art work for the characters is good as well
(i wish i had drawing talent! gwar!)
eventually ill get around to trying this :3 and give feedback when i do
but honestly it will most likely be quite a while as i generally play them in abc order and there alot in ma folder :3
so til then :3
I'm going to record the demo, then the full version when it is released. Hope I get some more people your way.
I've played the first version of the demo and it seems that you have a fix up, so I'd reserve my comments until I finish that one.

But I have to say these two main issues though:
  • It was too dark. I know you turned the lights off for ambience, but I seriously had a hard time seeing anything. This could be just me, but still...
  • The transitions between the rooms is a bit slow. Mind if you speed it up a bit?


As I've said, I'll play through the fixed version first.
I'll be back soon :D
I suggest that you should post an update maybe once in a while(?) :)
author=Zealconis
I suggest that you should post an update maybe once in a while(?) :)


Ahh, I was under a lot of stress during the last few months and had to make some decisions. The biggest change (that I will announce properly in the next few days) would be that I will re-make the whole game in RPG Maker VX Ace, as this will make a lot of things easier for me. This project isn't dead, though! =)
author=Schwer-von-Begriff
author=Zealconis
I suggest that you should post an update maybe once in a while(?) :)
Ahh, I was under a lot of stress during the last few months and had to make some decisions. The biggest change (that I will announce properly in the next few days) would be that I will re-make the whole game in RPG Maker VX Ace, as this will make a lot of things easier for me. This project isn't dead, though! =)


Thank you for the update! HAHA! ;) GREAT LUCK, your work would be great for sure! ;)
A SHORT REVIEW (from the DEMO)

- GRAPHICS -

The surrounding was too dark (I know and it'd be normal for a horror game to have some dark surrounding, but please adjust the brightness, some spots aren't very clear to see anymore and it will be time consuming if you let the player interact every object.(unless if you really did it on purpose) And please adjust the uhm "highlights" in the menu(?) and when saving(?), I guess? It's hard to see if we're pointing on the right "text" we gonna click on.





- MUSIC/ART -

SFX, it lacks SFX. Please add some. It's a horror game and it would really be great if you put some effort adding SFX/BGM ;) It's not that scary at all, although it had some horror elements (because of the darkness(?) and the player can see ghosts(?)I LOVE THE ART!

- GAME PLAY -

The Side(?) Quests was all right. Kinda unique! I love it! You got a great idea adding some side quests to help progress the game!
Dialogue, it needs to be checked. Spellings, grammatical errors and etc. ;)
( And there's something funny in the DEMO ^^, )
|| Priam gets into Hisao's Room, I entered Hisao's room and found Priam there after a little convo Priam then walks outside which leads in the balcony(?) and when I followed, Priam isn't there anymore. And a thought came to Hisao that maybe he should check on Priam in the cafe downstairs, so does it mean Priam jumped down from the balcony(?) ^^,

- STORY -

I'm not fond of judging the book by it's cover, I just played the DEMO so...maybe my short review ends here? And obviously the story is about sickly(?) people? ^^,
Has the full version been released yet? If not, does anybody know a release date or even an estimated release date? I really loved the demo so I look forward to the full game c:
author=creepygirllex
Has the full version been released yet? If not, does anybody know a release date or even an estimated release date? I really loved the demo so I look forward to the full game c:


The game is currently on a hiatus, due to a friend of mine having cancer. Said friend only learned about it a few months ago - the project is on hold ever since. As soon as he gets better I will start working on it again, though. It's just too much to work on a game about cancer when cancer itself is present in your very own circle of friends.
unity
You're magical to me.
12540
author=Schwer-von-Begriff
author=creepygirllex
Has the full version been released yet? If not, does anybody know a release date or even an estimated release date? I really loved the demo so I look forward to the full game c:
The game is currently on a hiatus, due to a friend of mine having cancer. Said friend only learned about it a few months ago - the project is on hold ever since. As soon as he gets better I will start working on it again, though. It's just too much to work on a game about cancer when cancer itself is present in your very own circle of friends.


;_; Hang in there!
I was actually going to e-mail you to ask if this project was still active.

Tough break, Schwer. I'm sorry to hear about your friend. I feel for you. My mom's got cancer too.

Anyway, hope you're well!
Um, im stuck on a part.....i cant seem the find the key to the locked door, where the girl is.....can anyone give me any hints?
author=Schwer-von-Begriff
author=creepygirllex
Has the full version been released yet? If not, does anybody know a release date or even an estimated release date? I really loved the demo so I look forward to the full game c:
The game is currently on a hiatus, due to a friend of mine having cancer. Said friend only learned about it a few months ago - the project is on hold ever since. As soon as he gets better I will start working on it again, though. It's just too much to work on a game about cancer when cancer itself is present in your very own circle of friends.

I hope everything works out for your friend, he'll be in my prayers c:
"inspired by the wonderful Corpse Party" SO HYPED.

(Just read the summary. EVEN MORE HYPED XD)
author=Azukami76
"inspired by the wonderful Corpse Party" SO HYPED.

(Just read the summary. EVEN MORE HYPED XD)


Haha, thank you! You can play the demo, though it is pretty old and totally not up to my standards anymore. Stay tuned, because I will work on this project again soon. =)
unity
You're magical to me.
12540
Sounds great ^_^
author=unity
Sounds great ^_^


Yeah! I have to figure out a few things first and practice drawing certain backgrounds, but what I CAN tell so far is that the complete in-game style (gameplay and all) will be re-made. The only thing that will stay are the character portraits and CG's. =)
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