• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Update - Ammo counters and other unpleasantry

  • Fidchell
  • 06/23/2012 10:57 PM
  • 1030 views
Welcome to yet another VL blog! In this blog I will share that I have now implemented a little system where it shows you how much ammo you have for a weapon when your cursor is over it.



Last time you had to press a key while having your cursor over the weapon in order to find out how many mags you had for the gun, as well as bullets left in the mag. I'm trying to make this game a little less painful game-play wise, after some feedback and suggestions.

I also fixed quite a funny glitch with the shotgun that let a player be able to generate buckshot infinitely while reloading the shotgun. You'd have to reload first, and while doing so, go into the menu. The buckshot pack variable isn't affected at all when you do this, because once the one-second increments of loading the shotgun with buckshot is over, that's when the number is lowered. The reloading is put to a halt when you go into the menu, therefore the sequence isn't finished, therefore you don't lose any buckshot packs. Just something funny I wanted to share.

I've also added in a couple new weapons - ones that won't be firearms either.

And need I mention a special guest?

Posts

Pages: 1
Gibmaker
I hate RPG Maker because of what it has done to me
9274
NOOO

AAAAJAJJ
Pages: 1