After a ton of work, Gibmaker and I are getting very close to finishing. I've practically finished my part, and now we must both iron out anymore bugs that we can find on final play tests. That's honestly it. It has taken a little more than two years, but we're happy to have finally reached a good milestone here (though the game is really only 1/4 done). Keep a look out and we'll be sure to let you all know when the demo is ready for playing!
Here's a spooky concept picture I already submitted to Tumblr, but I'll post it here for you guys to see.