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Nostalgica: An Old World Passes

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Just designing a small dinner that will be full of characters in the final game. Princess Powder was used here for testing reasons, this screenshot is from Dylan's side of the game.
A piece of art from Nostalgica, penned by the game's contributing artist, Rincs.
This room has no exits, and no doors...
I'll leave this image's purpose to your imagination.
Take the dive in?
Once upon a time... Princess Powder cutscene style, emulating games of the 80s.
Quite the screen effect.
Some previous projects of mine have found some purpose in this title...
Foggy.
Testing out some AI stuff with some literal bots.
One of the first rooms you'll see in Nostalgica. It's simple, but quaint.
Title screen for the game, fairly animated.
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