Chapter 6 details
Did I take a long time? I didn't mean to take a long time.
Seriously though, Chapter 6 ended up being much longer than anticipated, but I was able to go through it without cutting corners.
On to the juicy stuff though, what's in Chapter 6? Basically everything I told I'd do two months ago in the anniversary blog:
-Sexy new battle layout.
-Rewritten dialogue (I already did some spellcheck, but feel free to crack the game and point out errors yourself). The new dialogue is at least 80% the same, but removing some redundant text, less memes, fixed pacing issues, better flow with character motives, all while making sure the best humourous bits stay in and serious bits still giving the same (if not, hopefully better) mood. It's up to you if you want to replay the game or not, but plot wise you won't be missing out on much picking up from the end of Chapter 5.
-Collectibles, I added 18 of a 'special item' throughout the 6 worlds. Though nothing will happen when you collect them all, since I plan for 20+ total.
-Characters who die in battle come back with 1 hp afterwords.
-Oh, and all of Chapter 6, of course.
As always, just make sure to report any bugs and feedback. Thanks for showing interest in Flip Dimensions!