From: Dylan <firstname.lastname@example.org>
To: ollie <email@example.com>
Subject: RE: question
I don't know, actually! That's a good idea. I'll check in with the botanical deck's senior supervisor sometime soon and see what I can do. They haven't been letting junior supervisors on the deck for the past few days though. I'm not sure what's going on. Maybe I can snoop around. I know more about their inventory than they do. If there's a problem, I can solve it.
Station 34 will be making its yearly approach this Friday. Maybe this time Uncle Quentin can give you a lift and bring you over for a visit. I miss you a lot.
See you soon?
Moon Tree is a science-fiction adventure game created by nat+zeke for IGMC 2015, spread across two space stations. Our goal was to create a game world that inspired curiosity and exploration, with storytelling through environmental interaction. The current version of Moon Tree (the IGMC version, developed in one month) was created using RPG Maker 2003.
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Writing, design, and artwork by nat+zeke.
Character sprites by Alex.
nat+zeke sprites by Melt.
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