ELMSPHERE
Elmsphere are magic spheres that allow the player to cast various Mantra (magic). These spheres will grant its user with various mantras or abilities that can be used in a battle, or reproduce a specific mantra that can only be conjured/used by a character proficient in that type of mantra to interact with objects, or people outside battle. For an example, Water Mantra is used for watering your crops and flowers in the garden.
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ARTIFICIAL ELMSPHERE
*It's quite similar to Orbs of Materia from FFVII Remake. If the Elemental Elmspheres are Green Materia. Then, the Artificial Elmspheres are Blue, Yellow and Purple Materia. Some orbs can be linked to the elemental ones and some other are independent.
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ELEMENTAL CHART
There are 361 different Elmspheres that can be installed on your Mythbuster device (weapon). And here's the elemental chart for 19 basic elements :
NATURE ELEMENT
Considered as common class. There are 8 Nature Element in total.
FIRE
+ Fire is strong against Ice, and weak against Water.
+ This element can be enhanced with Flare.
+ The offspring elemental of Fire : Flame, Heat, Magma, Plasma, Steam, Blaze, Inferno
ICE
+ Ice is strong against Wind, and weak against Fire.
+ This element can be enhanced with Solid.
+ The offspring elemental of Ice : Frost, Avalanche, Squall, Glacier, Crystal, Icicle, Blizzard
WIND
+ Wind is strong against Earth, and weak against Ice.
+ This element can be enhanced with Venom.
+ The offspring elemental of Wind : Gale, Cyclone, Typhoon, Firestorm, Winter, Smoke, Hurricane
EARTH
+ Earth is strong against Thunder, and weak against Wind.
+ This element can be enhanced with Gravity.
+ The offspring elemental of Earth : Rock, Wood, Glass, Snow, Sand, Erode, Quake
THUNDER
+ Thunder is strong against Water, and weak against Earth.
+ This element can be enhanced with Wave.
+ The offspring elemental of Thunder : Lightning, Radiation, Snowstorm, Shock, Magnet, Voltage, Thunderstorm
WATER
+ Water is strong against Fire, and weak against Thunder.
+ This element can be enhanced with Plant.
+ The offspring elemental of Water : Tide, Mist, Rain, Seawave, Acid, Tsunami, Flood
LIGHT
+ Light and Dark are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Light : Ray, Laser, Aurora, Dust, Soil, Beam, Holy, Lumina
DARK
+ Light and Dark are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Dark : Darkness, Dark Fire, Freeze, Spectre, Abyss, Shadow, Black Hole
ENHANCER ELEMENT
Considered as rare class. There are 6 Enhancer Element in total.
FLARE
+ This element can't be enhanced.
+ The offspring elemental of Flare : Photon, Blitz, Counter, Sunflare
SOLID
+ This element can be enhanced with Space.
+ The offspring elemental of Solid : Metal, Protect, Cover, Diamond
VENOM
+ This element can be enhanced with Death.
+ The offspring elemental of Venom : Poison, Gas, Toxic, Curse
GRAVITY
+ This element can't be enhanced.
+ The offspring elemental of Gravity : Pressure, Float, Heavy, Meteor
WAVE
+ This element can be enhanced with Time.
+ The offspring elemental of Wave : Pulse, Sound, Sense, Supersonic
PLANT
+ This element can be enhanced with Life.
+ The offspring elemental of Plant : Root, Leaf, Blossom, Evergreen
RELIC ELEMENT
Considered as epic class. There are 5 Relic Element in total.
TIME
+ Time and Space are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Time : Kairos, Chronos, Aeon
SPACE
+ Time and Space are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Space : Distortion, Realm, Dimension
DEATH
+ Death and Life are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Death : Doom, Astral, End
LIFE
+ Death and Life are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Fire : Rebirth, Mana, Creation
VOID
+ Void is strong against Light, Dark, Time, Space, Death and Life.
+ This element has no weakness and can't be enhanced.
+ The offspring elemental of Void : -none-
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ELMSPHERE LINK
Each Elmsphere is working in conjunction with other equipped Elmsphere. It means, you'll get new mantra if you have 2 Elmspheres equipped in slots that are next to each other. For examples, if you equipped two Wind Elmspheres next to each other, it'll give you a mantra that can be learned from Gale Elmsphere (Wind + Wind = Gale), if you equipped a Fire Elmsphere next to Flare Elmsphere, it'll give you a mantra with Blaze elemental (Flare + Fire = Blaze).
Elmsphere are magic spheres that allow the player to cast various Mantra (magic). These spheres will grant its user with various mantras or abilities that can be used in a battle, or reproduce a specific mantra that can only be conjured/used by a character proficient in that type of mantra to interact with objects, or people outside battle. For an example, Water Mantra is used for watering your crops and flowers in the garden.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
ARTIFICIAL ELMSPHERE
*It's quite similar to Orbs of Materia from FFVII Remake. If the Elemental Elmspheres are Green Materia. Then, the Artificial Elmspheres are Blue, Yellow and Purple Materia. Some orbs can be linked to the elemental ones and some other are independent.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
ELEMENTAL CHART
There are 361 different Elmspheres that can be installed on your Mythbuster device (weapon). And here's the elemental chart for 19 basic elements :
NATURE ELEMENT
Considered as common class. There are 8 Nature Element in total.
FIRE
+ Fire is strong against Ice, and weak against Water.
+ This element can be enhanced with Flare.
+ The offspring elemental of Fire : Flame, Heat, Magma, Plasma, Steam, Blaze, Inferno
ICE
+ Ice is strong against Wind, and weak against Fire.
+ This element can be enhanced with Solid.
+ The offspring elemental of Ice : Frost, Avalanche, Squall, Glacier, Crystal, Icicle, Blizzard
WIND
+ Wind is strong against Earth, and weak against Ice.
+ This element can be enhanced with Venom.
+ The offspring elemental of Wind : Gale, Cyclone, Typhoon, Firestorm, Winter, Smoke, Hurricane
EARTH
+ Earth is strong against Thunder, and weak against Wind.
+ This element can be enhanced with Gravity.
+ The offspring elemental of Earth : Rock, Wood, Glass, Snow, Sand, Erode, Quake
THUNDER
+ Thunder is strong against Water, and weak against Earth.
+ This element can be enhanced with Wave.
+ The offspring elemental of Thunder : Lightning, Radiation, Snowstorm, Shock, Magnet, Voltage, Thunderstorm
WATER
+ Water is strong against Fire, and weak against Thunder.
+ This element can be enhanced with Plant.
+ The offspring elemental of Water : Tide, Mist, Rain, Seawave, Acid, Tsunami, Flood
LIGHT
+ Light and Dark are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Light : Ray, Laser, Aurora, Dust, Soil, Beam, Holy, Lumina
DARK
+ Light and Dark are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Dark : Darkness, Dark Fire, Freeze, Spectre, Abyss, Shadow, Black Hole
ENHANCER ELEMENT
Considered as rare class. There are 6 Enhancer Element in total.
FLARE
+ This element can't be enhanced.
+ The offspring elemental of Flare : Photon, Blitz, Counter, Sunflare
SOLID
+ This element can be enhanced with Space.
+ The offspring elemental of Solid : Metal, Protect, Cover, Diamond
VENOM
+ This element can be enhanced with Death.
+ The offspring elemental of Venom : Poison, Gas, Toxic, Curse
GRAVITY
+ This element can't be enhanced.
+ The offspring elemental of Gravity : Pressure, Float, Heavy, Meteor
WAVE
+ This element can be enhanced with Time.
+ The offspring elemental of Wave : Pulse, Sound, Sense, Supersonic
PLANT
+ This element can be enhanced with Life.
+ The offspring elemental of Plant : Root, Leaf, Blossom, Evergreen
RELIC ELEMENT
Considered as epic class. There are 5 Relic Element in total.
TIME
+ Time and Space are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Time : Kairos, Chronos, Aeon
SPACE
+ Time and Space are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Space : Distortion, Realm, Dimension
DEATH
+ Death and Life are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Death : Doom, Astral, End
LIFE
+ Death and Life are strong against each other.
+ This element can't be enhanced.
+ The offspring elemental of Fire : Rebirth, Mana, Creation
VOID
+ Void is strong against Light, Dark, Time, Space, Death and Life.
+ This element has no weakness and can't be enhanced.
+ The offspring elemental of Void : -none-
+++++++++++++++++++++++++++++++++++
ELMSPHERE LINK
Each Elmsphere is working in conjunction with other equipped Elmsphere. It means, you'll get new mantra if you have 2 Elmspheres equipped in slots that are next to each other. For examples, if you equipped two Wind Elmspheres next to each other, it'll give you a mantra that can be learned from Gale Elmsphere (Wind + Wind = Gale), if you equipped a Fire Elmsphere next to Flare Elmsphere, it'll give you a mantra with Blaze elemental (Flare + Fire = Blaze).