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LIVENEL: Nocturnal Skyrift DEMO v1.93 is out~

  • cradth
  • 06/08/2023 05:22 AM
  • 180 views
Update | June 2023

LIVENEL: Nocturnal Skyrift DEMO v1.93 is out~

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Changelogs v1.90 - v1.93 (Game-Breaking Bug Fixes)

GAMEPLAY & NEW FEATURES

+ Added 3 ARTIFICIAL ELMSPHERES : Power Boost, Quick Hit, Auto-Battle.

*It's quite similar to Blue, Yellow and Purple Materia from FFVII Remake.
Some orbs can be linked to the elemental ones and some other are independent.

+ Now all speed-based attacks and skills have faster action sequence.

FIXES, BUGS & GLITCHES

+ Fixed an issue where MISSION MARK is not disappeared after players closed
the minimap.
+ Fixed an issue where players might GET STUCK if they access Hyperion Termina
after the first mission.
+ Fixed an issue where players CAN'T ACCESS Main Menu after they skipped
Maegarf's story arc during Chapter 2 Intermission.

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Changelogs v1.87 - v1.89

GAMEPLAY & NEW FEATURES

+ Now RESTING will restore Barrier Points and Action Points at the same time.
+ Now the SHOP ICON on minimap will disappear if the merchant is not there anymore.
+ Now the ENEMIES have Battle AI, their actions depend on character's BP and Elemental Chart.

+ Now Lucain and Eidart will find more WEAPON MODS in the first mission.
+ Now Lucain and Eidart have more BALANCED basic stats.
+ Now Maegarf, Enzo and Jhuvia have more banter in the Chapter 2 Intermission.
+ Now comprehensive bonus stats are mentioned in Elmsphere's description.

GAME HUD & GRAPHICS

+ Added CURRENT MISSION TASK while controlling the character on map.
+ Added MISSION MARKER on Minimap. It helps players to find their next destination.

+ Added New BUST IMAGE and FACESETS for Lucain. Now he has "normal eyes".
+ Added new STAIRCASES in Blue Wyvern Airship for map consistency.

+ Added brighter LIGHT EFFECT while activating Light Mantra in the dark places.
+ Added light effect for NEXT AREA ARROWS & HINTS.

FIXES, BUGS & GLITCHES

+ Fixed the hint while HACKING. Now it's using question marks, instead of zero numbers.
+ Fixed the text color when players get TALENT BONUS or TALENT PENALTY.

+ Fixed the text color for weapon and mantra description.
+ Fixed the vocabulary on some NPC dialogues.

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SCREENSHOTS



Stay tuned. :)