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STORY:
Craig the local potion maker wants nothing more than to get to his potion shop and start his day--but, to his horror, he appears to have been barricaded inside of his own house overnight. Using the materials found around him, Craig must figure a way out and get to his shop so that he might be able to get on with his day.
You are Craig.

FEATURES:
+ 100% custom visuals
+ Classic item-based puzzles
+ Expansive exploration accompanied by copious amounts of witty & humorous writing
+ Anywhere from 20-50 minutes of gameplay depending on your preference for dialogue and proficiency at puzzles
+ TOO MANY PLACEMATS
+ Plays on PC and Mac!

ABOUT:
Craig is a very short, simple, demo-esque adventure game created in RMMV in about a week. It was used to learn the ins and outs of eventing, working with sprites/tiles, and getting a feel of RMMV vs VXA (though this is my first completed RM project in general). If all goes well, it may be expanded into a bigger, fuller game, though under a different title.
Special thanks to mr-hatta and bennabun for playtesting!

*** Best played in windowed mode! Is known to lag at fullscreen.
Keyboard control recommended, but mouse control supported.
Stuck on a puzzle? Check everything. Just because an object spans more than one tile doesn't mean that it only has one point of examination!

Latest Blog

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  • Completed
  • Pai
  • RPG Maker MV
  • Puzzle Adventure
  • 11/15/2015 04:41 PM
  • 12/18/2021 04:11 PM
  • 11/12/2015
  • 74232
  • 32
  • 2250

Posts

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I've been wondering. Is Craig inspired from Plague Knight's design?
He is not! I've yet to play Shovel Knight. The actual inspiration behind his design is kind of silly--my dad's business sells a kind of plague mask similar to Craig's, and sometimes when I'd do events with him, I'd wear one to advertise. They can't be worn with glasses (which I have), but glasses do fit/are usable over the top...! I thought it'd be a cute design detail for a character, and then Craig developed out of that.
I really liked the art style c: Reminded me a bit of OFF because of the black and white. I somehow got stuck on a short area, but I figured it out afterwards. Henrietta looks like a spiked demon dog, c: Can't wait!
I absolutely adored the demo for Craig. I really hope you can maybe make something like this again, or make it longer? Whatever you like! I can't wait to see your work in the future!!!
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