You'll have to excuse the stream of consciousness here, but, I seem to think better/clearer this way.
So, during RMN's down-time, I tried to piece together the first mission. Now, for reference purposes, there is a a bit of a story-skip, but, suffice to say, the
Kamiyama is in orbit of the fifth planet of the Lintis system. Which is absolutely a reference to the protagonist of a
certain other sci-fi game on RMN.
Anyway, the mission details that I've written say that there's an excavation site nearby an enemy outpost, and the party is to avoid a fight. Of course, that's not going to happen. In fact, I'm sorta planning on having
two fights here. One involves the outpost being altered to the away team's presence, and another after they try to leave.
It's an okay plan, but, I just need to
get off my lazy butt make all the maps involved. The thing that hangs me up the most is how to handle the first fight. Where is it going to be located? If it's an interior fight, that probably means that they are fighting in the outpost itself. I would need to figure out what a D-Enemy base looks like, and to keep in mind that it would be drawn to nakaishi scale. If it's exterior, that probably means reinforcements from the outpost, and whatever terrain features this planet has. I suppose one could argue that I do both (ie: the first fight is inside the base while the second fight occurs outside) and just
be done with it already.
Though, I sometimes think I'd enjoy being more of a support person (such as tester, or what-not) than gammak. It's a thought that has occurred to me on several occasions, despite developing games with varying degrees of success (not to mention quality) since my Commodore 64 days. So, like, since I was 7. I figure I should at least finish the two games I've got floating,
then I can seriously consider that thought.