Where did X ressources you used come from ?
All the materials that I've used are credited in my demo.
Credits are on the title screen.
Why I can't see the number of turn left on the state icon which on the hero face ?
This is an incompatibility problem with Yanfly and MogHunter.
If you want to see the number of turn left, you need to select the actor.
I know it sucks.
Why X monsters is dropping X compenement ? It makes no sense.
Unfortunaly, I don't have a large choice of icons to apply some logic for some drops.
So I tried to apply a general idea, for example : you find honey in beehive and beehive is usualy on a tree.
Tree is part of the earth element in my game, so you will find Honey pot on Earth monsters.
Neutral monsters like slime are an exception since they've no element, I will put whatever I fit on them.
Description in game could've helped to give some explanation but again I'm restricted to 2 lines...
Anyway, usualy monsters dropts make no sense, lol.
All the materials that I've used are credited in my demo.
Credits are on the title screen.
Why I can't see the number of turn left on the state icon which on the hero face ?
This is an incompatibility problem with Yanfly and MogHunter.
If you want to see the number of turn left, you need to select the actor.
I know it sucks.
Why X monsters is dropping X compenement ? It makes no sense.
Unfortunaly, I don't have a large choice of icons to apply some logic for some drops.
So I tried to apply a general idea, for example : you find honey in beehive and beehive is usualy on a tree.
Tree is part of the earth element in my game, so you will find Honey pot on Earth monsters.
Neutral monsters like slime are an exception since they've no element, I will put whatever I fit on them.
Description in game could've helped to give some explanation but again I'm restricted to 2 lines...
Anyway, usualy monsters dropts make no sense, lol.