Alpha 2 of Secret of the Geraki is out! While I haven't added a lot of extra content, I've tried to fix many of the issues that made Alpha 1 as frustrating as it was.
Notable changes:
Added a map system that makes exploring the ruins much more intuitive.
Enemies no longer move while your menu is open or you're reading plaques.
Health regenerates twice as fast, except in boss battles, where it doesn't regenerate at all.
Bug bashes.
Please note old saves from the last Alpha will no longer work due to a lot of database shuffling.
Thanks, NeverSilent! I'm looking forward to it! The scope of the game is gradually getting less daunting, haha. So I think it should be finished sometime next year.