Things have been slow, but I've been actively porting Tangerine over from RPG Maker Xp to MV. I'm going to totally change the battle system to a side view and take advantage of MV's upgraded tools.
Here's an example of the latest build I had in XP, before I started migrating to MV:
Edit: You'll notice there's a new demo available in the downloads section now!
I finally broke down and went back and redid all the sprites from scratch. I like these new ones a lot more than the originals; Also learned a ton about making sprite sheets:
One of my main goals with this game has been to make it not look like a typical RPG Maker game; Specifically with the maps, I didn't want to just have a bunch of blocky tiles. As a result I'm going to be hand drawing all of the locations, but a problem I ran into early on was having the pixelly sprites stand out a little too much against my backgrounds. As a result I've had to go back and give all my sprites an added bit of anti-aliasing: