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Version 2.4 out! Now the Dungeon has lighting!

FOR PLAYERS UPDATING
It is very important that before you update you SAVE IN TOWN. Do NOT save in the Dungeon in case something was changed.

So this is the first time I've used a lighting system. Am using Terrax's version for MV and I must say it is spectacular! I love it! I only worry that it may increase lag. Well if it's too much do inform me. I am still quite a beginner in lighting but hopefully will get better with experience.

Also added a random dialogue system. There's not much content yet but it should get better with time.

The Merchant class is no more! Ok, well he's not completely gone but rather moved out of the way for now and reserved for a future build. He's been replaced by a Mime class that can copy enemy attacks. This is done to give a better opening experience.

Change Log 2.4
- Implemented Terrax Lighting System.
- Overhauled dialogue system.
- Replaced fifth floor with new content.
- Reordered some floors.
- Merchant class replaced by Mime class.
- Added augments tutorial section.
- Updated Credits.
- Minor fixes.