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Wild Duck Slicing Things in Half IN HD!!!

It's been almost 4 Months now since I released a Gif of 4 Dudes doin' their thing in some weird Ruin Area.

Today, I would like to announce a newly designed TOD 1... Update!!! From a disaster 1 week Project, to a fully fledged short 2 Hour JRPG.



What has been added!?
I can tell you for a Fact, the things I promised in the last Blog aren't in this Version, HOWEVER, you know me and my grip for making Battles more fun and engaging! I made it look cooler and the Story now DOESN'T SUCK! IN FACT, I'M ALMOST READY TO SAY IT'S SOMEWHAT ENGAGI-... no... I'm not ready yet! It's still too far from being interesting. And I'm not neglecting the Features I promised, I tried, I really did... The fact that I'm still using VX is just not helping this Game grow any faster! The "Interactable Ambushes" is proving to be an Eventing Nightmare! The Puzzles... I was never really fond of Puzzles and don't know how to stick one inside an action based Game like this... it's not really action based, but the things I put in this Game just don't scream "HOLD STILL AND THINK!" but rather "NO TIME TO LOSE, BETTER BRING IT ON NOW!" I think... I might actually scrap that Idea altogether, unless some Puzzle Genuis helps me out with some quick maths... I mean quick Puzzles.

And yes, I am looking for more Force on the Dev Battlefield, but you're not gonna get paid, because I am already paying a musician and I don't fancy the Idea of becoming an actual Dev anyway. This is a Hobby I'd like to stay a Hobby and not a Job. Only those who are interested and think I can make a good Game can help me out here. And as much as I say feedback is important, I do not really care about anyone else's opinion UNLESS it's Work based and you ACTUALLY HAVE GOOD POINTS. I'm not gonna change a Sunshine Ray, because the Shadows are weirdly placed or something unimportant to the everyday Eye... they'll barely even notice. And If I can forgive Games for being bad sometimes, I also can forgive myself for at least being a little bit lazy. I do this for Fun and not profit. So if I say, this looks good enough, you have to trust me that it just looks good enough. I am only willing to put this much effort into it when I'm enjoying myself. And from this Game Version you can tell that I have a pretty dedicated Time in learning this weird ATB Tankentai Battlesystem. Granted, I could make the bestesd flippin' animation ever, but I am only giving you so much, because the thrill lies in the Journey and not the Destination.
What am I even talking about...
Maybe this is just a brainwashing technique to make you join my Team... WELL, EVEN IF, IS THAT SO BAD!? I'M NOT EVEN DOING ANY CRIMES, DO I!? AM I CRAZY!? yes

Anyway, I may not have many Followers for this Game, but I do appreciate every single one who gives this Game a Chance! :) As much as I hate receiving some Opinions that totally can just stay inside the Mind, I do still appreciate you trying to help me! Don't worry, this is just me being a usual Dick.

Time to list some Features, I guess:
- A new Damage Calculation System has been added, making it easier to predict how much an Enemy is going to do Damage to you etc. etc. etc.
- Status Effects/Debuffs will now either hit 100% of the Time or never.
- Desperation Moves: A GRAND TOTAL OF 1 DESPERATION MOVE IN THIS VERSION, OBVSLY I WILL ADD MORE!
- Scan now doesn't Scan every Enemy, but one with additional Information for Status Effects and Immunities to Elements
- OBVIOUSLY THE GRAPHIX HAVE BEEN CHANGED MY BOY (mostly sprites............)
- Hard Mode is dead... because I needed to rearrange Skills, because it got out of hand lol
- New Plots and Twists... I guess...
- Items have a Cap now.
- Revive Crystal, for those out of Candy and SP at a cost of all your Party's HP
- I forgot if there was more, because it's been literally (I think) a Year since I played the 2nd Version
- DABBING ARMA

- And much more!... or that was actually it!

Download Link: http://www.mediafire.com/file/55qjwiszw533dxs/TOD+1+Yet+another+Test+Build%2C+but+now+Public.zip

I've also added it to the Download Link for the Game Page with the Addition of the VERY FIRST TOD VERSION! See how all these 3 Versions differ from each other and see how the fuck I even pulled off to make this Game as good as it is today.