"When a star dies, it may explode in a blinding flash of light, destroying all that lies around it.
Or it may quietly implode, fading away as it spirals into eternal darkness...
The end of a world order always brings with it chaos and darkness, but it also brings with it the possibility of rebirth.
Many centuries ago, an experiment began - an experiment that most of our minds could never comprehend.
However, as I look over the ruins of this noble attempt, I wondered whether it was all for the best...
I know I cannot ask for forgiveness after all I have done. But perhaps I can still ask for understanding. For sympathy.
But first, children, tell them your tale. Tell them how you made amends for the sins I committed, and gave us all one more chance."
In the Assembly of Sharon, the ruling nation of the South, a young woman dreams of a better life, while a solitary trapper rages against the unfairness of fate.
In the Forbidden City, a clown sets out on a long and perilous journey, but not one without its amusements.
And on an island, a warrior wonders whether the time has come for him to leave home and seek what he has always dreamed about...
This is their story.
The Castle of the Blue Moon is a full-length, story-driven RPG about a possible future. It is very loosely based on L. M. Montgomery's novel The Blue Castle, but that isn't a spoiler of any significant magnitude.