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Progress Report/Updated Info

Art: 20% 

Programming: 10% (this will come last, after I finish up the maps)

Maps: 60% 

Music: 20%
Here’s some other things about the game I want to talk about:

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All of the maps (except one) and npcs are in black and white. This is a symbolic/stylistic choice that represents how the main character, Audrey, views the world. She thinks her surroundings are boring, straightforward, and uninteresting. 

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There will be major tragedy/loss in this game. There won’t be any explicit content, though.

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This project is meant to be unique. It’s not a typical RPG in any sense. It’s a lot like an interactive story.
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A few have asked, there won’t be a playable demo. The game is pretty condensed as it is so I don’t think it needs one! However, everyone is invited to playtest it when it’s complete enough.

In other news, screenshots of the first color map will be released very soon. Thank you so much for your support!

Posts

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I like the thing that the game is sometimes black and white! I think it's a good thing when you want to symbolise the protagonist's personality. Anyway I look forward to the game! I think it will be really enjoyable! And I like that it's more a story-driven rpg :)
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