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SUPPORT US ON KICKSTARTER!

In narrative RPG Selling Sunlight, you are a wandering merchant whose face got stolen by the Sun. To get your identity back, you'll have to wander in a world that doesn't move anymore.
One side of the planet boils, costantly facing the sun; the other is a frozen desert. The only habitable zone is a thin line of never-ending sunset, an orangish place full of fire spirits, wailing sun-priests, withering plant people, spiders and bees.
Discover new wonders and cultures, make friends, trade and conspire against the Sun Himself to get your identity back.
Will you ask for His pardon, or try to defile Him?



Recall
Who are you? A sinner, that's for sure. But what about the person behind the mask?
Where you once a librarian with golden hair as shiny as the Sun you adored? A black-skinned matriarch, believing only in the power of Science? Or did you came from stranger lands, and prayed to even stranger gods?
Tell me everything about your reckless life choices. Will you continue to defy the Sun now, or will you try to regain Its favour?

Wander
Explore the Line of Dawn, home of seven cities and countless wonders.
Dance under the giant mirrors of the Red Temple, eat fishes that are also books in the Cyan port; or visit the Violet Army, living in giant carcasses of frozen war-beasts.
Plan your journey carefully, balance the load of your cart, and beware: sudden encounters and discoveries can always interrupt your journey.

Befriend
During your journey you'll meet nomads, musicians, botanists, scholars, missionaries and many others - each one with their own agenda.
Barter goods and news with fellow travelers, and journey together to fight loneliness. Keep in touch with letters, and celebrate every new encounter with a drink.
Not having a face is not an excuse for being antisocial.

Barter
You know what's the good part about having a mask? Lying comes off a lot more easily.
Scrutinize other merchants and change your attitude accordingly. Offer goods, precious information, or brazenly seduce your opponent to obtain a nice discount. Import and export goods from far regions to maximize your profits.

Latest Blog

Selling Sunlight on KICKSTARTER!

Hello, radiant and luminous friends!
We just launched our Kickstarter campaign. We don’t really know what to say about this apart from "AAAAAAAH".



Please consider backing us if you:

  • Want to enjoy a relaxing game.
  • Hold a grudge against the Sun.
  • Like words and bees and watercolors.


Spread the word! Tell your friends!
Remember that if you’re still feeling unsure about what we’re about, you can try out our demo first. You can download it directly from this website!

Thanks for your support, and may the Sun always shine on your path.
  • Production
  • Commercial
  • Bricabrac
  • RPG Maker MV
  • RPG Visual Novel
  • 03/15/2017 02:40 PM
  • 09/23/2017 07:02 PM
  • N/A
  • 19244
  • 36
  • 51

Posts

Pages: 1
Fantastic art design here! The painterly quality to your maps and characters is deeply refreshing.
This is an awesome project and I wish you best luck.
Love the handcrafted parallaxes. Had to follow this game!
Woaaah so pretty! I'm loving the art style! Gotta keep my eyes open for this one :O
This is so inspiring. So the world is in a sun-synchronous orbit(?).
author=Ichimaru_Gin
This is so inspiring. So the world is in a sun-synchronous orbit(?).
Yes! I believe the correct term is "tidal locking". The world of the game costantly faces its Sun, in the same way our Moon faces our Earth.
It wasn't always like this, though. The planet was a normal one, until it started gradually slowing down.
Why?
Maybe a wizard did it.
kory_toombs
I'm a robot. I have feelings too.
11132

Looking at just the images of you game I have to wonder why you're using RPG Maker to make this game. What aspects of that engine are going into making this? Ren'Py might be a better choice for creating a visual novel.
author=kory_toombs
Looking at just the images of you game I have to wonder why you're using RPG Maker to make this game. What aspects of that engine are going into making this? Ren'Py might be a better choice for creating a visual novel.
We're not making a visual novel!
The game will be dialogue-heavy, but like every rpg ever you'll be able to walk around the maps. It also features a word map you can travel with your cart, bartering-minigames, items management...
We looked at Ren'Py and it's a nice tool, but Rpgmaker perfectly suits our needs ^^
Soooo, you're selling the physical frames when the games is complete and famous, right? :)
aaaaaAAAAAA SO FUCKING GORGEOUS THIS IS RIGHT DOWN MY ALLEY
InfectionFiles
the world ends in whatever my makerscore currently is
3999
This is just too much beautiful
The art... Just wow... To be honest I'm quite jealous of it!
Tried. For me the game isn't good. May be someday will be better
author=Braveadventurer
Tried. For me the game isn't good. May be someday will be better
Hello! We're sorry you didn't enjoy the game. Any feedback about how we may improve the experience would be much appreciated!
I have wrote a rewiew. When it will be published you'll found there all my feedbacks, suggestions and critiques.
author=Braveadventurer
I have wrote a rewiew. When it will be published you'll found there all my feedbacks, suggestions and critiques.
Thanks for your feedback.
Pages: 1