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Fairlie Great (I'll show myself out)

  • Liberty
  • 04/25/2017 01:37 AM
  • 597 views
Fairie Krystal is a neat little side-scrolling puzzle game that you can kill time with and enjoy yourself thoroughly. Created by Veoharu for a one-month school project, the game is quite well polished and runs very well.

You play as a colour-changing fairie, running across the screen on a three-lane course. By using the QWER buttons you can change colours - from Red to Blue to Orange to Purple, respectively. You may only collect the crystals of the colour you are currently changed to by touching it, and if you touch a crystal of a different colour you will lose a heart. Lose all your hearts and it's game over for that run. There are other obstacles on the course that will lose you a heart, and nabbing coins will give you a score boost and change the background.

The object of the game is to collect crystals in order to purchase upgrades so that you can get more crystals to purchase more upgrades. There is also a track kept of your distance travelled and high score, so another aim is to beat your old scores and keep wracking up points. On top of that is an Achievement list which you can aim to complete.

The game plays rather smoothly - the track-changing is well done (using the Up/Down arrow keys) and feels as though there's very little lag, if any at all. The movement rate across the screen speeds up over time, but it's gradual enough that you can get used to the change to get pretty far before hitting a game over.

The upgrades are very useful for helping you get further through the game and can be purchased with the crystals you collect, which accumulate over your various runs. The prices do jump a little, and you'll be aiming for purple crystals more often than not, since they're needed for each upgrade, but it doesn't take long to get enough to purchase at least one to help you (whether that be extra hearts, rechargeable barriers or +1 crystals each time you collect).

The music is calming and the sound effects are fitting. The graphics are cute and mostly custom - quite polished, too. What writing there is is well done and clear. Hud graphics are presented well and easy to read. The game looks and sounds a treat.

Overall, this is one of the more polished minigames in an RM engine I've had the pleasure of playing. I would suggest, perhaps, integrating some sort of online leaderboard, but otherwise it's a simple but interesting concept that works well in execution.

Definitely worth a try!