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Middle of June Update - Plans going forward!

  • Sgt M
  • 06/15/2018 05:16 PM
  • 1310 views
I have a few updates for all you good folks out there on this lovely internet! Today, I wanted to talk a bit about this project's development and what it will be like going forward.

Up until now in Crescent Prism's development, I have been lucky enough to commit a substantial amount of time to the project, though this is mostly due to being in and out of employment regularly. For the last six months in particular, I had only been working part-time, so I was able to dedicate several days a week to Crescent Prism.

Recently, I was fortunate enough to have had my hours increased at work, and may become full-time soon. This is great for a lot of reasons, but this also means two things:

1. I won't have as much time to work on the game, which means development is going to slow down a bit.

BUT

2. I'll be able to work on the game more comfortably, and will have the ability to continue regularly commissioning music and other assets I need. Which is good because I have been hoping to self-fund any of those extras I need and did not want to turn to any sort of crowdfunding.

So since I have a more stable outlook of what I can do going forward, here are a couple of development aspects I'm trying to put on solid ground:

Timeframe

As of now, Chapter 1 and 2 are finished, and work on Chapter 3 is already underway. My ultimate going for 2018 is to have Chapter 3 and at least half of Chapter 4 finished by the end of the year. I am TENTATIVELY looking at the first half of 2019 for release, but as with all of my projects, "It's done when it's done" and I won't be committing myself to an exact month or date until near the end.

That said, it's really just about building content and making additional assets at this point. The battle system, mechanics, etc are all established. Mostly everything is planned out in some capacity, and it's just a matter of, well, doing it.

Commercialism

This has been on my mind since the project started and though I've gone back and forth on this a few times, it's always been "leaning yes". I've been feeling more and more inclined to make Crescent Prism a commercial game. As to what capacity, such as price point, I have yet to determine. But I figure since I already have Soma Spirits on Steam, there's no reason not to give it the ol' college try. So from this point on, Crescent Prism will be filed under C for Commercial.

--------------

So things are still looking a fair ways off! But I hope you'll all continue to follow Crescent Prism in the coming months.

Posts

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unity
You're magical to me.
12540
Wonderful! :DDDD I will continue to support Crescent Prism where ever it goes, and I'm so glad things are looking more stable for you ^_^
oooh, commercial??? this is exciting :o
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