INGAME TONE CHANGE

RPG Maker VX Ace

Embedded window to try tone in game

  • Grimimi
  • 10/08/2012 10:58 PM
  • 3592 views
The problem is that I am never satisfied at the first try so then I have to recompile the project several times...
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.

I hope this script will be useful!

Render : (this is the french version but i'm publishing the Uk'sversion)


Here 's GitHub
https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/InGameTONEChangeUK.rb

Posts

Pages: 1
Looks very useful! Do let me know when the UK version's out :D
The published version 's in UK
But the screenshot 's in french :)
Oh, I see! Thanks.

EDIT: Tried it and got this error:

Line 109 - Syntax Error Occurred
Unexpected '.'
Name = .pack("256")
Pages: 1