YANFLY ENGINE ACE - ENEMY HP BARS

RPG Maker VX Ace

Add-On to Ace Battle Engine

  • YF
  • 12/09/2011 03:00 AM
  • 6930 views


This script shows HP gauges on enemies as they’re selected for targeting or whenever they’re damaged. The HP gauges will actually slide downward or upward as the enemies take damage.

Included in v1.01 is the option to require the player having slain an enemy once before enemies of that type will show their HP gauge.

Link to script.

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Change the colours that the gauges appear for different enemies. You can even hide the gauges for enemies with hidden HP values.

<back gauge: x>

Changes the colour of the enemy HP back gauge to x where x is the text colour used from the “Window” skin image under Graphics\System.

<hp gauge 1: x>
<hp gauge 2: x>

Changes the colour of the enemy HP HP gauge to x where x is the text colour used from the “Window” skin image under Graphics\System.

<hide gauge>
<show gauge>

Hides/shows HP gauge for enemies in battle. These gauges appear whenever the enemy is targeted for battle or whenever the enemy takes HP damage. Note that using the <show gauge> tag will bypass the requirement for needing to defeat an enemy once if that setting is enabled.

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If I forget to update the RMN page, visit this page here for the updated version.

Posts

Pages: 1
thanks! this is what i'm looking for!
Pages: 1