MV BATTLERS FOR BATTLE SYMPHONY

RPG Maker VX Ace

Use MV format animated battlers in VX Ace

This script adds RPG Maker MV animated battlers as another option when using the excellent Battle Symphony script for side view battles in VX Ace

Demo Video: https://youtu.be/YjEIN-lPGe0

Installation:

First install Battle Symphony following the instructions.
Then add this script below Battle Symphony in the script list.

Copy the required MV battlers into the Graphics/Characters subdirectory in your VX Ace project.

Basic Configuration:

You will need to add note tags to your database, to specify which battlers to use for each actor and enemy. Without this tag, the default battlers will be used.

<MV BATTLER: file>

The MV format has separate animations for THRUST, SWING or MISSILE attacks. To specify which motion to use when Battle Symphony calls for an ATTACK animation, use the following note tag on actors, enemies or weapons:

<MV ATTACK MOTION: keyword>

Detailed Configuration:

See the user guide included in the comments at the top of the script.

Terms of Use:

This script is released under the MIT license, the same open source license as Battle Symphony itself.

Posts

Pages: 1
Oooh I was looking for something like this!
unity
You're magical to me.
12540
Wow, super cool! I need animated battlers for a future VX Ace project, this may be just what I need :DDDD
Great, hope it works as you need - there's lots of side view resources to work with in MV format.
Pages: 1