006'S PROFILE
006
0
Search
Filter
Thoughts about Titlescreens
author=Jakester link=topic=3658.msg73593#msg73593 date=1241568898I think it really depends on the game your making, like a horror game with white creepy text might suit the game.
Alright, let's say I just made a title. It's just a black background with some fancy text. How many of you would be turned off from the game just because of how the title looks?
author=AznChipmunk link=topic=3658.msg73776#msg73776 date=1241661961The right side seems too open. :-\
My game, I didn't make it (Malad did.)
Minimalistic, and atmosphere already begins building here. I'm probably going to redraw the actual words "muse" in the future, just adjusting that a little.
Also, I can do title screens for people.
What's a better title then 'Hi'?
author=VeronicaTRex link=topic=3653.msg73671#msg73671 date=1241626494XP... and no.
Aw, you've been doing VX since you were 11? That is so qte! Aw, yes you are, you little 11-year-old baby. Aww! *Tickles you*
author=Mr.L link=topic=3653.msg73759#msg73759 date=1241652318If you don't like Zelda, well lets face it you know nothing about games. What was your favorite Zelda game? Mine is Ocarina of Time.
VeronicaTRex, that's a bit disturbing. Plus G'day 006! I Can't wait for you to make a game. ;D
And your a zelda fan, eh? So am I. 8)
What's a better title then 'Hi'?
author=harmonic link=topic=3653.msg73521#msg73521 date=1241535018::)
VX is not bad :(
Thanks captainregal.
Thoughts about Titlescreens
author=kentona link=topic=3658.msg73523#msg73523 date=1241540673You have some cool titles, though you have a few bad ones :-X . My favorite is Chronicles of the Rose prototype 3, the colour blends well with the text and character, the background gives it a peaceful, forest feel. It is not poorly made, and seems professional.
I always judge books and games by their cover. Lack of care and attention in something as visible as a title screen usually does not bode well for the game itself. (If you can't put effort into the title screen, who's to say you put effort into the game?)
Now, for aesthetic reasons I like a more symbolic background, like a sword or impersonal scenes, with an easy to read and contrasting title/font. It should also suit the game's graphical style (like, if it's 8-bit, make the title more retro).
author=captainregal link=topic=3658.msg73532#msg73532 date=1241553884I guess you could put it that way.
In my experience almost all Rpg Maker games with bad title screens were terrible. I mean sure there are some exceptions. However why have a crappy title screen. It does not have to move or have a super fancy logo. But it better not make me throw up when I see it.
Think about it you want to show people how good your game is. Starting off the player by showing him the worst your game has to offer is going to make him stop playing faster than if you showing animal porn.
Thanks for the comments guys, the different looks on the discussion is sure to help somebody out.
Save The Environment .
author=VeronicaTRex link=topic=3665.msg73508#msg73508 date=1241518240I thought you were a bot? Guess not.
No.
I'm guessing this guy is though. >:( Who has a link to an ATM network in their sig.
How long should demos be?
In my opinion, I think a demo should take however long it needs to be. A demo is made to show of the games gameplay, graphics and mechanics. It's to hook the player(Speaking commercially here)and make him/her want to by the game. A demo doesn't have to start at the start of the game either, it can be half-way through the game(Just not showing dialogue to spoil the game.) . Does this help?
What's a better title then 'Hi'?
author=Mr. Y link=topic=3653.msg73475#msg73475 date=1241496398Fallout is awesome yes and so is James Bond, getting QoS today.
YES to Fallout ;D! And James Bond isn't half-bad either. Welcome to the boards.
author=Blindmind link=topic=3653.msg73476#msg73476 date=1241498427OK, fine, I'm fourteen and a half. But thank you, I never thought my grammar was good.
You seem a little too articulate and grammatically attentive to be fourteen!
But welcome nonetheless? =]
Thanks guys.
Thoughts about Titlescreens
author=Little Wing Guy link=topic=3658.msg73455#msg73455 date=1241479130I'm going to have to disagree with that last part. If you find a very poor MS paint titlescreen, it makes the game look bad and unprofessional. If you have a good, professional titlescreen it will make the game look good and very exciting to play. I'm not saying that if you have a bad titlescreen people will exit the game, I'm saying first impressions are good. Do you get what I mean?
It's nice when effort is made. That's about it. I think a titlescreen should be relevant, have readable text and be simple. I've seen fancy moving titlescreens that are like there own little movie, and yeah, it's nice-but a picture does the same job for me. We get lots of "I need a titlescreen" topics in the request forum. I always just think, "why?" It should be the last thing you worry about, no?
If anyone really judges a game by a titlescreen they have issues anyway.
RPGS... you've beaten
Fallout 3
Oblivion IV Elder Scrolls
KOTOR
KOTOR II
X-Men Legends
Sadly these are the only RPGS I have played.
Oblivion IV Elder Scrolls
KOTOR
KOTOR II
X-Men Legends
Sadly these are the only RPGS I have played.
Thoughts about Titlescreens
Hope this is the right section.
OK, I'm wondering what your guys opinion on titlescreens is, like what do you think they should look like, should the text be fancy and non-readable, or simple and readable, should the titlescreen have objects that relate to game, etc.
Personally I think a title screen should be kept simple one or two objects representing the game text that is readable but cool, no fancy photoshop filters or real life objects, hand drawn or pixel art is the way to go. Or you can even rip stuff from old SNES, Gameboy games.
Property of MFlanaga, not for personal use
This in my opinion is a great titlescreen, the objects reflect the title and the game, the text is cool and readable.
Now I hope this makes sense, and is in the right section, now I would like to hear your thoughts, or images of what you think is a great titlescreen and why.
OK, I'm wondering what your guys opinion on titlescreens is, like what do you think they should look like, should the text be fancy and non-readable, or simple and readable, should the titlescreen have objects that relate to game, etc.
Personally I think a title screen should be kept simple one or two objects representing the game text that is readable but cool, no fancy photoshop filters or real life objects, hand drawn or pixel art is the way to go. Or you can even rip stuff from old SNES, Gameboy games.
Property of MFlanaga, not for personal use
This in my opinion is a great titlescreen, the objects reflect the title and the game, the text is cool and readable.
Now I hope this makes sense, and is in the right section, now I would like to hear your thoughts, or images of what you think is a great titlescreen and why.














