ADON237'S PROFILE
future ruler of rmn
i didn't specify how far into the future
i didn't specify how far into the future
Diabolica
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.
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Capture Software
author=adam0718
My Screen Recorder is one of the best screen recording tools. Records the screen and audio from the speakers or your voice from the microphone - or both simultaneously. It's easy to use, and records directly to standard AVI or WMV format files that look great. Perfect for tutorials and demos. Download here: http://www.deskshare.com/screen-recorder.aspx
I don't know if this was some add or whatever.
*ignores*
author=Felipe_9595
Maybe , but everything is free if you know how to search XDDD
And do you mean by pirated software? Or by living off the limited uses of the Trial Demo?
TREEPLACE.jpg
author=OtokonokoHow so?! If they are in a forest,(IF) then a couple of measly trees won't do anything. :|
...
Really?
Really?
REALLY?!
No, you shouldn't put trees on top of hedges.
LANDSCAPING DOES NOT WORK THAT WAY. GOOD NIGHT.
FOG.jpg
Mack's or Default?
author=Fallen-Griever
Scaling a bunch of RM2K/3/XP chipsets so that they work in VX would look better...
True! *opens up Photoshop*
What are you thinking about right now?
Mack's or Default?
I use the map RTP mix. I use Mack for the tile A's and D. Then I use a custom for E.
For B and C are RTP. It goes along pretty well!
For B and C are RTP. It goes along pretty well!
Unfolded Stories
Before_and_After_CrossHeart.jpg
I love how you switched to different title sets, but I never really liked those style of water sets, I wished they were more BLUE! lol
Don't bother, it's the chipset. *opens up photoshop*
Don't bother, it's the chipset. *opens up photoshop*
TREEPLACE.jpg
Ohh! Fog effects! Amazing! Do you think it would be messy to put a couple of trees on top of the green walls? Or would that totally mess with the purpose of the dungeon?
FOG.jpg
Hmm.... I am not a fan of messy maps, it looks less professional, but I am not an expert at mapping so... One thing, I would make the concrete or pavement a little thinner coming -------> this way, and get rid of the statue that is closest to the little window thing. Just my opinion. I also like how you get a view of the map before actually being there. (You know where the grey guy is walking.)














