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ADON237'S PROFILE

Adon237
if i had an allowance, i would give it to rmn
1743
future ruler of rmn





i didn't specify how far into the future

Diabolica
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.

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Mass Paste

Is there a possible way to "Mass Paste" a monster group?
I mean like have one monster group and have it copied, and pasted in every slot that is remaining? Or at least... Wow.
Any suggestions?
Adon

Cats :D

author=NewBlack
I AM THE MASTER OF SOCIALLY COMFORTABLE CONVERSATION.
lol

It's Midnight, a he. :3 He is like... A year old now! Yay! He was born last spring.
My cat isn't the
author=NewBlack
your typical "leave me alone" cat.
He is loving, and spends about an hour each day he is actually home(outside cat) with me. :3

EDIT:
I DON'T LIKE CATS, Midnight is special. This is my first and only cat I have and will ever own.

Terrain

Yay! I tested it,(I haven't started making maps or anything or even started the storyline,) on some random map I made in like 5 seconds, with 4 different terrains,
it works! it detects it! Thanks,
Adon

Terrain

For unlearning the skills, you just do a Change Class event command, and they give you options to unlearn all of the skills. :D
Ohh yes, good Idea, have everyone's battle systems and all of the classes battle requirements done first, then copy and paste! Thanks. :D
And for the bottom paragraph....
Does this mean I am getting better? :3

Terrain

Do you think I should make a tutorial about this?
To avoid it being asked again?
You know, cause once these things are solved they kind of sink back...

Terrain

WOW! I would have never even dreamed of thinking of that...(*facepalm*)
How I am going to put it in my class system: I am only going to put it in the class, though I am not sure what you mean, this has nothing to do with the menu, also, yes I am just going to add to the Parallel event, the following:(All of this for one class :|)(Note: I am typing this as I am eventing it so...)

<> Branch if Var is 1:
<>Comment:Plains
<>Switch Operation: ON
<>Switch Operation: OFF
<>Comment:This turns off all of the other
terrain switches, So there isn't multiple
terrains going on at once.
<>
:End
<>Branch if Var is 2:
<>Comment:Forest
<>Switch Operation: ON
<>Switch Operation: OFF
<>Switch Operation: OFF

And basically that is it, well besides I will repeat that for all of the terrains. Then I will implement the Switches in all of the battles, giving them the skill options for the terrain they are on. Who knows maybe I can use it for something else too?
Thanks,
:3 Adon
Edit:
I didn't read the bottom part of your message until just now.. Thanks :D

Terrain

Wow I have been asking a lot of questions lately...
Now, is it possible to have a terrain check?
I am working on my classes right now for my game, and I am working on the Geomancer... I mean I don't NEED this class, but it would be a nice addition...
What I mean is there a way to see what type of terrain the hero is on, and turn on a switch, and so that switch can be used in a battle, so when the Geomancer uses it's special class move, their are options based on the terrain they are standing on?
What I really want help with is the terrain check itself, I got the battle thing down, but I need a way to check the terrain...
Sorry if this is confusing,reading this over, I wonder if anyone is going to know what I am talking about(Darn you horrible explanation skills!)
ANY suggestions are welcome,
Adon :D

Status Help

It's ok... I nevr thought of that! :3 You just saved hours of my time :D
I never thought copy and paste would work in RPG2k3...
But I know about Copy and pasting Event Pages, but thanks so much!

Status Help

Ohh yeah...
So I need to go to the job menu's and configure that around.
Thanks for your help you two :3
Adon

Status Help

Yesh... It is working pretty well, I still need to trouble shoot it, so I just need to add the special Berserk condition and I will try it...