BLITZEN'S PROFILE
Blitzen
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Castle Quest Demo
"...This game is fun and different than any other RPG Maker game." - Maia "Your game seems so cool, I might actually download it." - Cop Killa
"...This game is fun and different than any other RPG Maker game." - Maia "Your game seems so cool, I might actually download it." - Cop Killa
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Censorship in the media survey
Isn't one of the reasons censorship is necessary that we can't trust people to censor themselves? And how are people supposed to know what kind of explicit content to expect in a movie or TV show without a rating system to warn them?Ratings and censorship are different things. Films, tv, games, etc should be rated by impartial public or industry regulated boards, because it is in thier best interest to do so. The industries regulate these systems themselves in order to avoid public censorship. I think that in games, things have been mostly successful in this respect, and the cry wolf should be against lazy or apathetic parents rather than the developers for sticking objectionable material in thier games.
But yeah I do agree some people can't be trusted, but they are in the far minority. I think that if we had perhaps a social ethic more concerned with teaching rather than entertaining and the enjoyment of innocence rather than the enjoyment of opulence, then things would take care of themselves. Maybe.... hypercapitalism is the problem?
Censorship in the media survey
1. Censorship is necessary. 2
2. Freedom of speech is necessary. 4
3. The current censorship laws should be more strict. 2
4. We need more censorship. 1
5. America needs more censorship. 1
6. Censorship is effective. 2
7. Censorship in movies has increased. 2
8. Increased censorship in movies is needed. 2
9. Censorship in music has increased. 2
10. Increased censorship in music is needed. 2
11. Censorship in cartoons has increased. 4
12. Increased censorship in cartoons is needed. 2
13. Censorship in television has increased. 4
14. Increased censorship in television is needed. 2
15. What do you think might improve censorship? (optional essay, for instance, suppose a universal rating system were employed)
Censorship seems more aimed at not offending people rather than making things actually suitable for target audiences. People should rely more on self censorship, an individual thinking about what is ethical to display (and we should encourage this sort of discourse for people to have with thier own works) rather than imposed public censorship. To allow oneself to be censored is a forfeiture of some of your right to free speech. So people shouldn't active seek to censor others but instead should seek to censor themselves.
I can't help but think of the movie Slapshot, where the worst and most violent hockey goons are up in arms in protest over a striptease by a cynical player on the other team.
16. What age group are you?
b. 18-29
2. Freedom of speech is necessary. 4
3. The current censorship laws should be more strict. 2
4. We need more censorship. 1
5. America needs more censorship. 1
6. Censorship is effective. 2
7. Censorship in movies has increased. 2
8. Increased censorship in movies is needed. 2
9. Censorship in music has increased. 2
10. Increased censorship in music is needed. 2
11. Censorship in cartoons has increased. 4
12. Increased censorship in cartoons is needed. 2
13. Censorship in television has increased. 4
14. Increased censorship in television is needed. 2
15. What do you think might improve censorship? (optional essay, for instance, suppose a universal rating system were employed)
Censorship seems more aimed at not offending people rather than making things actually suitable for target audiences. People should rely more on self censorship, an individual thinking about what is ethical to display (and we should encourage this sort of discourse for people to have with thier own works) rather than imposed public censorship. To allow oneself to be censored is a forfeiture of some of your right to free speech. So people shouldn't active seek to censor others but instead should seek to censor themselves.
I can't help but think of the movie Slapshot, where the worst and most violent hockey goons are up in arms in protest over a striptease by a cynical player on the other team.
16. What age group are you?
b. 18-29
Languages
Languages
I speak English (and not very well, I might add, but if someone turned me away from a purchase because I wasn't speaking in proper syntax I would probably kick over his falaffal kart.
What are you thinking about right now?
What causes more lag?
All sorts of custom events can be constructed entirely without lag. What you need to do is discover the wonders of scripting in what I call the "Cycle-Priority-System".
Realize that all commands you execute in a script in RM2k/3 happen nearly instantaneously. Group your events by purpose, and then compile them into Call Event Map Event pages or Common Events. Then, put a Wait 0.0 or two in there to process player inputs, and set up a priority of execution.
A game is a series of input-output functions and independently running scripts to provide a context for those functions. What you need to do is be able to articulate these in a sequence that can repaeat itself over and over. I have found that the best way to do this is like such.
Start Loop
Wait (This is where all the action and fuctions have a chance to display thier visual representations on the screen, in terms of animations or changing graphics. This is also where the player has an oppourtunity to input commands.)
Check Input (Because we had a wait period in the last event, an empty period where the player could press the button, here we check what input if any was given.)
Execute Input (Here we change the game functions that directly correspond to player input. IE Add to Character X and Y variables, so that the player will move around, or if the player has his ESC we want to call the script that brings up the menu. This can be used to call other events that have the script for specific functions set inside of them. Say, if after the player hits a button, it does a magic spell. You could call one events that is the script for the magic spell, and then another that is the script for variable splitting, and then another that is the one that changes the display for the MP, or better yet, include those subn-scripts in the script for the magic spell, if you know what I mean. Because this is all jsut math being done and not the animation of the )
Execute Scripts (Can be integrated with Execute Input) (Here we change game functions that are independently running or indirecly affected by player input. IE Execute monster AI in to follow the player, world effects, varai)
Animate (Can be integrated with previous two steps) (Here, we change what ever graphical representations of the values held in the executable steps to show what has happened. IE We changed the variables of player X&Y in the Execute Input phase, but now we have to run the command to change the position of the hero on the screen or on the map in accordance with those changes. If the player has accessed the menu, we want to bring up the menu graphics to show that the player input has indeed succeeded in bringing up the menu. Animation events can last several cycles, and as such can be executed in Parallel Processes that have a specified length, or another way of doing that is to have them be clocked through a "cycle count" variable.)
End Loop
Scripting events like this is a surefire way to decrease lag in the events themselves, and the only thing that would then bring lag is if you choose to script animations in a non-parallel process, but even that can be done differently, with the cycle-count, as I mentioned.
Realize that all commands you execute in a script in RM2k/3 happen nearly instantaneously. Group your events by purpose, and then compile them into Call Event Map Event pages or Common Events. Then, put a Wait 0.0 or two in there to process player inputs, and set up a priority of execution.
A game is a series of input-output functions and independently running scripts to provide a context for those functions. What you need to do is be able to articulate these in a sequence that can repaeat itself over and over. I have found that the best way to do this is like such.
Start Loop
Wait (This is where all the action and fuctions have a chance to display thier visual representations on the screen, in terms of animations or changing graphics. This is also where the player has an oppourtunity to input commands.)
Check Input (Because we had a wait period in the last event, an empty period where the player could press the button, here we check what input if any was given.)
Execute Input (Here we change the game functions that directly correspond to player input. IE Add to Character X and Y variables, so that the player will move around, or if the player has his ESC we want to call the script that brings up the menu. This can be used to call other events that have the script for specific functions set inside of them. Say, if after the player hits a button, it does a magic spell. You could call one events that is the script for the magic spell, and then another that is the script for variable splitting, and then another that is the one that changes the display for the MP, or better yet, include those subn-scripts in the script for the magic spell, if you know what I mean. Because this is all jsut math being done and not the animation of the )
Execute Scripts (Can be integrated with Execute Input) (Here we change game functions that are independently running or indirecly affected by player input. IE Execute monster AI in to follow the player, world effects, varai)
Animate (Can be integrated with previous two steps) (Here, we change what ever graphical representations of the values held in the executable steps to show what has happened. IE We changed the variables of player X&Y in the Execute Input phase, but now we have to run the command to change the position of the hero on the screen or on the map in accordance with those changes. If the player has accessed the menu, we want to bring up the menu graphics to show that the player input has indeed succeeded in bringing up the menu. Animation events can last several cycles, and as such can be executed in Parallel Processes that have a specified length, or another way of doing that is to have them be clocked through a "cycle count" variable.)
End Loop
Scripting events like this is a surefire way to decrease lag in the events themselves, and the only thing that would then bring lag is if you choose to script animations in a non-parallel process, but even that can be done differently, with the cycle-count, as I mentioned.
Top Topic: Favorite Historical Political Leaders (#52)
Richard Nixon (left)

The irony that the most staunch anti-communist to hold the presidency is also the one who re-opened relations with the Chinese is fairly relishable. Too bad he was as macchiavellian as a bolshevik, because he was a pretty cool president other than the fact he had no moral bearing whatsoever.
but yeah Nixon is interesting but I can't, I can't pick a favourite I love them all.

The irony that the most staunch anti-communist to hold the presidency is also the one who re-opened relations with the Chinese is fairly relishable. Too bad he was as macchiavellian as a bolshevik, because he was a pretty cool president other than the fact he had no moral bearing whatsoever.
but yeah Nixon is interesting but I can't, I can't pick a favourite I love them all.
All Japanese Rpg Character Art considered Anime?
The Photo Dump [Gallery]
ABORTION: IS IT EVIL???
What Blitzen said about "if you love him you'll carry his baby" or whatnot is extremely selfish of him on his part. The lady may have a career - and may not feel that she is ready to carry a baby - and she may have done her best to protect herself and take care of herself. Babies are a life changing experience. The lady may be in a committed relationship, or hell, maybe even married, but maybe they need a bigger house or they don't make enough combined to support such an expensive little bundle. Diapers, bottles, clothes, blankies, everything. What, are you saying that we should go beg church to church for help with a baby we may or may not be conpletely ready for? HA!\
If anything, it is selfish to abort a pregnancy because you are worried about how it will affect your life. All you really have to do to support a kid is work and love it. Like I said, I would expect the same of both the father and the mother. An abortion is something someone does out of fear, and like many things of the sort, gets rationalised with flimsy moral arguments later on. If you're not emotionally ready to have a kid with your partner, you shouldn't be having sex with them. If you're not financially ready to have a kid, who cares? Last time I checked money wasn't any sort of a prerequisite to raising children, about 75% of the world does it without much of it. If it doesn't fit in with your life plans, like I said, shiny new family, your life plans have just changed, you have an ethical responsibility to serve another human life rather than aborting it wheather you want to or not, so you'll have to get used to to idea of being a parent.
Just because its not practical or it will be hard or maybe even self-destroyring is not any kind of reason to legitimate the act morally. I am pro-choice, the freedom of thie individual should triumph, but if anyone goes ahead and do it, they have to be acknowledge that its a pretty big wrong they have just comitted on the most basic level, and in my opinion, isn't murder (for legal reasons) but certainly isn't far off. Now, I try not to judge others, so I won't hold it against people if they do get an abortion, ones own moral bearing is something unique to themselves, and I'm a pretty awful person in my own right so I'm one to talk when it comes to telling people how to act. But moral relativism is a joke. Abortion is wrong. Unless you want to do a morally bad act (which is something I reccommend agaisnt because we should all seek to be good people all the time), don't get an abortion. You have the right to do what you want, but someone should be aware of when they are doing wrong.
I'm backing out of the argument at this point, but here is a qestion for everyone...
Did you know that in the early 1980s, in the U.S. there was more than ONE ABORTION FOR EVERY THREE live births? Source here. What do you think that suggests about how people were using or viewed abortion? Do you find this to be a good thing, or a bad thing?














