BUGFRAGGED'S PROFILE
Bugfragged
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Everlong
For some reason, Crissaegrim isn't showing up in my inventory even after I beat Keres.
As you can see, Crissaegrim doesn't show up alongside the other double bladed weapons.
http://i.imgur.com/5OQiGZN.jpg
My save:
https://drive.google.com/drive/folders/0BwJkVF_DAVDzVW1DY0Q4Ny1aekE?usp=sharing
As you can see, Crissaegrim doesn't show up alongside the other double bladed weapons.
http://i.imgur.com/5OQiGZN.jpg
My save:
https://drive.google.com/drive/folders/0BwJkVF_DAVDzVW1DY0Q4Ny1aekE?usp=sharing
Gameplay Footage
I think it's because you included &t=1s at the end of the URL. Basically, to embed the videos, it's best to get rid of "&" and all characters that follow.
Everlong
For some reason, Beomaust, Tonberry, Arma, and Magus have 0 AP on hard mode.
I think I figured out the reason. Hard mode doubles the AP amount, but it might be possible that some enemies have so much AP that it goes over some limit after doubling. If I set the AP rate back to 100%, the bosses mentioned above have AP again.
BTW, the 200K HP buffer seems to work now.
Out of curiosity, at what point would Auto mode become tougher than Hard mode?
I think I figured out the reason. Hard mode doubles the AP amount, but it might be possible that some enemies have so much AP that it goes over some limit after doubling. If I set the AP rate back to 100%, the bosses mentioned above have AP again.
BTW, the 200K HP buffer seems to work now.
Out of curiosity, at what point would Auto mode become tougher than Hard mode?
Everlong
Yes, I applied the patch.
http://i.imgur.com/vs5tZhu.png
However, I dealt 39339 damage to finish off the boss, which means it's probably still using the old 20k HP buffer and not 200k.
This is what the HP bar looked like before finishing the boss off on Hard.
http://i.imgur.com/14EjAXm.png
http://i.imgur.com/vs5tZhu.png
However, I dealt 39339 damage to finish off the boss, which means it's probably still using the old 20k HP buffer and not 200k.
This is what the HP bar looked like before finishing the boss off on Hard.
http://i.imgur.com/14EjAXm.png
Everlong
Everlong
When I got 4 characters to level 99 and switch to a non-level capped party, I couldn't gain any experience even after switching EXP off in the Rate Adjust option. After rebirthing the maxed level heroes, experience gain returned to normal.
Also, either Fracture Fist or Dragon (Sammy's weapon) can cause an enemy to gain buffs like reflect and regen.
Edit: How do I restore the Inceptum? I have no clue how to even start this quest, even though I already delivered the tech magazine.
Edit2: There seems to be a tenth ??? minigame at the arena. Do I have to beat all the chocobo minigames again to unlock it?
Also, either Fracture Fist or Dragon (Sammy's weapon) can cause an enemy to gain buffs like reflect and regen.
Edit: How do I restore the Inceptum? I have no clue how to even start this quest, even though I already delivered the tech magazine.
Edit2: There seems to be a tenth ??? minigame at the arena. Do I have to beat all the chocobo minigames again to unlock it?
Everlong
Thanks, now I can rest at ease knowing I covered all the dungeons I possibly could at this point.
For the 3.30a beta patch, the boss battles on story mode only prompt for skipping, but not level adjustment like mentioned in the patch notes. The only time it prompts for level adjustment is right before the summon and dragon trial bosses, since those always heal the player first.
Also, thanks to a lucky crit, I managed to deal 30000+ damage to Kali and skip her death animation.
For the 3.30a beta patch, the boss battles on story mode only prompt for skipping, but not level adjustment like mentioned in the patch notes. The only time it prompts for level adjustment is right before the summon and dragon trial bosses, since those always heal the player first.
Also, thanks to a lucky crit, I managed to deal 30000+ damage to Kali and skip her death animation.
Everlong
In the arena, I'm missing the region between Tyr-Anon depths and the West Tower. Is this a new dungeon or is it the optional Meridion Caverns?
Everlong
Nocturne: Rebirth (English)
author=Cryum
no, uh, cloud bracelet and barrier amulet doesn't cut it, you still need a stone ring. I'm hoping 2 cloud bracelets will free up space for some actual magic defense, but if it doesn't I suppose there needed to be SOME weakness.
Edit: I see Curse was designed to make solo runs EXTREMELY difficult....
Whoops, my mistake. According to the Atwiki, Cloud Bracelet only reduces physical damage by 6 while other Bracelets reduce elemental damage by 8.
Yeah, Curse is pretty bad. On the bright side, the final boss can only inflict it with a dark spell, which means complete dark resistance will prevent it. I don't think there's a way to block it against the other bosses that use it, though those bosses can be silenced.













