CASTORONLINE'S PROFILE

CastorOnline
"Thank you guys... but I must go. My planet needs me."
197
Musician who loves RPG Music, Video Game and Films Music!

Subscribe to my YT channel if you like my music, that supports me a lot.

https://www.youtube.com/josemorenocomposer

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Music + RPG Maker screenshots (Spanish text in video)

This is a project I'm working. It's easier at least for now to make progress on my game in this way since I don't have much time to spend working directly on the RPG Maker software.

So, text in video is in spanish but still I want to share it with the community. Thanks! :)

Do you need original music for your game? Affordable rates here!

I'm having some free time and I'm willing to compose original music for multimedia, the rates are $20 dollars per minute.

I sell the rights of usage, but I keep the music rights.

I prefer not to use real instruments since I don't have the proper equipment to make a good quality recording with real instruments, so all music is sampled with sound libraries or midi.

Payments are through paypal.

Any question please feel free to ask!

These are my latest works (on youtube), hope you like.

We are Zombros!


Illu - Temple of Named


Illu - Forest


Others:
https://www.youtube.com/watch?v=UBLwlMaE0-o

https://www.youtube.com/watch?v=y1e5Lv_moLw

[RMVX] Castor Wars, Streaming. Sidequest Detlef, New Areas, Improvements.

I want to share the streaming I did just a moments ago on facebook, I downloaded the video and uploaded to youtube to share it here.

The language speaking is spanish, but the language in game is english.

Hope you enjoy.

Also, how would you name this battler?


Video streamed:

[RMVX] Castor Wars gameplay, spanish narrative.

I just did a live stream on facebook playing my videogame, I uploaded the video on youtube to share it with the rmn community. I have already fixed some issues showing on this video, but please, any advice or opinion are welcome. Hope you like it!

The game is in English language, I'm not an english native speaker but I do my best to do this game in english because I want to share it with people in other countries.

[RMVX] Wait until input button, damage if missing.

Hello, long time no be here.

I'm having troubles making an engine that can make the follow:

You must press "X" button to evade an attack (on map, not battle mode), if you don't do it correctly on X amount of time you will be hitted.

I can make the player wait until de X button is pressed by using "loop", "break loop" and "conditional branchs", but I can't manage to set an amount of time/frames and if you didn't do it on that lapse you will get damaged.

Could someone help me here??

This is the code I'm using to make the player wait until input pressed.

I need a Battler for my project.

I made a sidequest on my project: Castor Wars, about a "crownian", who got crazy on a garden and you must stop it, the crownians are like humanized crows, they can talk and have inteligence, not very smart, this fellas get crazy with shiny things, when this crownian arrived the castle's garden, and saw rich people wearing shiny things, he went crazy.

The battler I need is a mix of this...



If someone can help me, will be great! thanks for your time.

[RMVX] Script Request, Playtime windown on menu.

Hello everyone.

I'm not a scripter, maybe this is easy to do, I don't know, anyway here is the issue...

I need a playtime window to be on the menu, something like Pacman (I believe it was him) did to display the map on menu:


#==============================================================================
# ** Window_Location
#------------------------------------------------------------------------------
# This window displays the location of the current actor.
#==============================================================================

class Window_Location < Window_Base
#--------------------------------------------------------------------------
# * Object Initialization
# x : window X coordinate
# y : window Y coordinate
#--------------------------------------------------------------------------
def initialize(x, y)
super(x, y, 163, WLH + 32)
refresh
end
#--------------------------------------------------------------------------
# * Refresh
#--------------------------------------------------------------------------
def refresh
self.contents.clear
draw_icon(0, 0, 0)
text = load_data("Data/MapInfos.rvdata")[$game_map.map_id].name
self.contents.draw_text(-1, 0, 138, WLH, text, 100)
end
end

#==============================================================================
# ** Scene_Menu
#------------------------------------------------------------------------------
# This class performs the menu screen processing.
#==============================================================================

class Scene_Menu < Scene_Base
#--------------------------------------------------------------------------
# alias listing
#--------------------------------------------------------------------------
alias map_name_menu_start start
alias map_name_menu_terminate terminate
alias map_name_menu_update update
#--------------------------------------------------------------------------
# * Start Processing
#--------------------------------------------------------------------------
def start
map_name_menu_start
@map_window = Window_Location.new(0, 304)
end
#--------------------------------------------------------------------------
# * Terminate Scene
#--------------------------------------------------------------------------
def terminate
map_name_menu_terminate
@map_window.dispose
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
map_name_menu_update
@map_window.update
end
end


I think I could do the job to re-locate or move the window inside the menu. Maybe...

So... is there anyone out there who wants to help me with that? I'll really apprecciate it, thanks!

Need music for your game? I'm your guy! Music composer here.

Hello! I had a post here (and also I did the music for some games on this forum before) but I didn't want to necropost, so I'm going to start a new one.

I love to make music for video games, and now that I'm on vacations I have free time to be here and make music for indie video games.

*I don't do free music, but don't worry, my rates are affordable, $20USD per minute.
*I sell the rights of use.
*Payment is through paypal service.
*I can compose music pretty fast, so deadlines are no problem.

Here are links to some of my music.

Space Chipmunk Intro
A Dream of Life - Ice Cavern
Forever's End - Cutting a Path

My website and the email I had on that website are down, but you can send me emails to: castor.online@gmail.com

Hope you like my music, regards!

Gravity Falls Intro, cover.

The other day my brother told me about this animated serie, and he told me to listen the intro, I really loved it! The intro is amazing and I just wanted to make an arrangement and play the guitar, so here it is, I hope you like it. :D

Merry Christmas 2014

This is my Christmas theme of this year, I want to share it with you. Happy holydays for all of you!