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How big is too big?
Star Stealing Prince
I just finished the game (looks like I got the bad ending) and I have so say that this is the most polished RPG Maker game that I've ever played. Both the graphics and music contribute to a wonderfully eerie atmosphere. I enjoyed just about every moment of playing it.
Enmity
I'd like to see something more than the typical random target enemy AI. I'm not sure if bringing tanking into things would be an improvement, though--LockeZ rightly points out that there is a very fine line between making special tanking classes and making their survival critical. I'm experimenting with a simpler system where enemies simply bias their targeting towards whoever is doing the most damage or healing.
Glacia
Glacia
I know this may seem like a dumb question, but how do I get to the stat distribution screen from the main menu?
Gender Roles in Gaming
As a male who is likely to die a virgin, machismo has almost certainly been a contributing factor in pushing me uncomfortably close to suicide at various points in my life. Needless to say, I resent it.
Is the defense stat reduntant?
HP doesn't really make defense redundant. High defense is easy to maintain (buy good equipment) but only works against physical attacks, whereas HP works against all attacks but requires more healing spells and items. Then you have the option of adding attacks that breach defense or HP...
Bloodsphere v.2.0?
I'd recommend some major work on the dialogue, both to fix grammar and spelling mistakes and give the characters more character. Give more variety to the enemy parties as well, because it's boring to fight the exact same group over and over again. Don't be afraid to make some enemy parties easier than others.
I'd also be willing to test your new version.
I'd also be willing to test your new version.













