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Shinan's 'What the hell' 3 day gamemaking contest!
Skill Tree with only Events and Variables
Weapon Learning Skill Sistem by using Common Events
Swordscape Version 2
The first quest you can finish is the yard of the month quest, no matter what you do... and you're talking about something that happens way later in the game.
DOING IT! - WEEK FIFTEEN - DOUBLE FEATURE
Bonus: http://rpgmaker.net/games/1733/images/10292/?comment=42610#comment42610
I played a demo of a game with a lot of potential for my review. The game could be improved in several ways, though:
1) When you begin, there is no instructions on how to play. You are in a field with entrances to a bunch of levels with 2 npcs to talk to. One gives a very brief explanation on the concept, but for the most part I was learning it on my own.
2) This game has tiles you can only step on once. If you mess up, there's no way of going back and you have to restart the entire game. This is what frustrated me into not playing.
3) The graphics were poor for an rpg maker xp game.
Otherwise it was a great game! The puzzles were good and, for the most part, original. I can't wait for the full version of the game to be released!
I played a demo of a game with a lot of potential for my review. The game could be improved in several ways, though:
1) When you begin, there is no instructions on how to play. You are in a field with entrances to a bunch of levels with 2 npcs to talk to. One gives a very brief explanation on the concept, but for the most part I was learning it on my own.
2) This game has tiles you can only step on once. If you mess up, there's no way of going back and you have to restart the entire game. This is what frustrated me into not playing.
3) The graphics were poor for an rpg maker xp game.
Otherwise it was a great game! The puzzles were good and, for the most part, original. I can't wait for the full version of the game to be released!














