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Intellia
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How you tell the story in your game is more important than the strength of the story on paper. Good luck!
Intellia
I am considering moving this project to RMVX while it is in an early state...let me know if you think that's a good or bad idea.
Legacies of Dondoran
Tech Demo- Event Based Class Select+
Intellia
Version 3.4 is just Version 3.3 with a new implementation of NPC movement and some tree shadows fixed. No new content yet. The Quake skill is still missing its icon, but everything else should be working properly.
Legacies of Dondoran
I'm finding it impossible to beat Ishutal. First there was a bug that crashed the game everytime a spell hit the reflect arm. After avoiding this, I had a strategy where I could take down the other arm and then use magic attacks on Ishutal, but then she will randomly absorb them for 9999 health. Is this a glitch? I may have to give up...
Grave Spirit
I don't have enough to say to justify a full review, but this game is very very good. 4.5/5. It's well-designed and the original graphics and music are very effective in creating atmosphere. Dialogue is slightly rough in places but that's a very minor nitpick. The only other thing was that once you figure out where to go next, it takes a long time to travel there because movement speed is so slow (and repeatedly using the dash attack gets tiresome).
The Abyss
Downloaded file doesn't work. It looks like it's not the game file at all. Try using the Game Disk function in RMXP.














