DRAGNFLY'S PROFILE
Developer of videogames and boardgames. Yet to release a boardgame or a game made in RPGmaker.
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm
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Goatchild_Screenshot_14.png
"I am a craven, a broken man with but a tower full of squatters who drink the milk from the carton to my name."
Goatchild_Screenshot_15.png
One thing I always promote in RPG Maker is non-standard title screens.. errr... opening screens. In the one I'm making some prelude story segments play out like a cutscene on repeat while the title is still present. I also played another one with a little minigame on the title screen.
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Minor input: I feel like it'd look better if either the top left part of the cliff were brought in to the right one tile, or (IMO a better option) if the bottom left part of the cliff were brought out by one tile.
Basically, so that the ledge doesn't cut off to exactly the same column.
Of course, if it's literally been hacked away by some gigantic blade or something, then the current look fits best. Though for that, it'd have to be something that makes a clean slice like a blade or a beam of some sort. An arm or crashing monstrosity wouldn't leave such an even clip.
Basically, so that the ledge doesn't cut off to exactly the same column.
Of course, if it's literally been hacked away by some gigantic blade or something, then the current look fits best. Though for that, it'd have to be something that makes a clean slice like a blade or a beam of some sort. An arm or crashing monstrosity wouldn't leave such an even clip.