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Ralph (Ad)Venture
I get an error saying File not found Futuristic_TileE when I try to play D:
Going to download the RTP-included version and try that.
Going to download the RTP-included version and try that.
Ace Heroes
Haven't been able to download it yet ;w; - I keep getting a network error. I'll keep trying, though!
Eric's Day Off
@Roy -
Spoilers for the puzzle:
Spoilers for the puzzle:
Move the closest boulder to the entrance right, then the next one (below it and to the right) one square to the right. Go around and move it back to the left, then push the boulder above where it was up, the boulder to the right of that boulder to the right, the boulder below that one down, and the boulder to the right of that one two squares to the right. If that's hard to follow, let me know and I'll provide some screenshots ^^.
Eric's Day Off
Interesting, I'll look into that. Yeah, some of the boulders are hidden, but there are two ways of getting to the exit ^^.
Edit: I've been testing, and haven't been able to reproduce a crash when changing the encounter rate - can you send me a screenshot of/steps to reproduce the error if it happens again? Also, let me know if you need help with the boulder puzzle ^^.
Edit: I've been testing, and haven't been able to reproduce a crash when changing the encounter rate - can you send me a screenshot of/steps to reproduce the error if it happens again? Also, let me know if you need help with the boulder puzzle ^^.
Eric's Day Off
Thank you so much! *^*
I'll definitely think about a sequel; I'll need some time to recover from RM Venture (~ Z___Z)~ *reaches for coffee*
I plan to put it on rpgmakerweb once the RM Venture contest results are in, and after a bit more balancing and so forth ^^.
If I do end up making a sequel, I'll be sure to let you know!
I'll definitely think about a sequel; I'll need some time to recover from RM Venture (~ Z___Z)~ *reaches for coffee*
I plan to put it on rpgmakerweb once the RM Venture contest results are in, and after a bit more balancing and so forth ^^.
If I do end up making a sequel, I'll be sure to let you know!
Armored
It was pretty fun ^^! I really liked the combat system - especially the action selection menus. Well done!
The Winter Knight
It was fun ^^. One thing I would add is a credits section at the end - or did you do everything yourself?
Eric's Day Off
Eric's Day Off
Oh wow :S thanks for the feedback! I removed a bunch of BGM tracks to shrink the upload size - forgot that I was using that one TT...
The 8 steps for random encounters is, I agree, too often, but I felt that it would be better to get the grindy aspect of the game out of the way along the way rather than having to backtrack if you have a hard time on the boss. I guess maybe it needs some more balancing ^^;
Agreed that sideview is slow, but I like having more variety in battles - so much time in RPGs is spent in random encounters that I like them to look polished even if it slows the pace a bit.
Edit: A new version with the missing track is being uploaded now ;n; sorry
Edit 2: Updated the download once again to include an encounter rate modifier so you can decide how often to have encounters!
The 8 steps for random encounters is, I agree, too often, but I felt that it would be better to get the grindy aspect of the game out of the way along the way rather than having to backtrack if you have a hard time on the boss. I guess maybe it needs some more balancing ^^;
Agreed that sideview is slow, but I like having more variety in battles - so much time in RPGs is spent in random encounters that I like them to look polished even if it slows the pace a bit.
Edit: A new version with the missing track is being uploaded now ;n; sorry
Edit 2: Updated the download once again to include an encounter rate modifier so you can decide how often to have encounters!
Eric's Day Off
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