ESBY'S PROFILE

ESBY
extreme disappointment
1238
Amort
A determined mother, a town from her past and a dark secret.

Search

Filter

Screenshot Survival 20XX

The apartment building is too shallow, it would looks better if the roof was more than a tile deep. I think the sidewalk could do with some texture, maybe slabs, there's just too much flat colour right now.

Screenshot Survival 20XX

I'll join in on the love.

[RMVX ACE] Are there any games without those horrid default sprites?

Blindmind
for the flaw of unoriginality or 'lack of
if you're a member there, it's nothing personal. Just a general summation.
I was just bemused that you could argue against Craze because you felt he was unfairly judging games based on the fact they used ripped resources and, in the same paragraph, dismiss an entire community as unoriginal and devoid of talent based on the fact you found 6 screenshots that use RTP.

[RMVX ACE] Are there any games without those horrid default sprites?

Blindmind
for the flaw of unoriginality or 'lack of talent', when the RPGMaker Web crowd literally embodies such a thing.
Have you got a reason for thinking that other than pettiness, or are you really just that dumb?

Maps Weekly!

El Waka - Village map is a bit bland but I like the sky temple. The walls need a little shift clicking though.
Extreme Development - I'd recommend just posting a map, you'll get more feedback that way. I can't speak for everyone but I've got no reason to watch a mapping video and I'm not interested in having to download a project just to see a map.

Eh, not too happy with it. The cliffs need a lot of work but I'm not all that into this theme and it's finished.
Floating Islands should be fun.

Maps Weekly!

CapH - Yeah, they're from XIX. It's getting a little face lift using Vexed's new pack from RMW and I'm changing some of the scripts I'm using.

Science Lab - I don't like the one tile indent for the door, it will look a little better if it's three wide.
When you said houseboat, I imagined something like this, but I can see how that might not be possible with the tiles available.

CC - Like with El WaKa's I'm not a fan of the big row of bookcases, it will look better if you remove the two immediately next to the door.
I think the house boat could be improved by extending the roof tile by one, like this, as the depth is slightly better and it looks more of an even size. I agree that the Hotelboat looks off.

I agree with Liberty that Chrono Trigger's sewers are near perfect and I'll add FF6's Magitech Factory as another fantastic map that has a sewer-ish vibe.

Maps Weekly!

El_WaKa - The bookcases have to come down by ideally half a tile, but a tile will do, the way you have them now doesn't make sense and throws off the depth.


Nothing too fancy.

I've changed tilesets and have started re-mapping everything so this is how my sewers now look.

Screenshot Survival 20XX

I don't like the font or the really obvious photoshop job in the last screen, maybe disguise the tree tops with clouds or something if you want to convey height.

Maps Weekly!

Concept for the synonym?


I'll show off and old map too.

Maps Weekly!