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Final Fantasy Dissidia 0...
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[RMVX ACE] Script request: Final Fantasy V ios Boss custom collapse.

I need someone that can do a script that recreate the enemy custom collapse like the one from Final Fantasy V (IOS).
I want a enemy collapse like this:





I know there is also the problem with the time of collapse. Normal transitions take place over a few seconds, I need that someone make it last longer for a boss collapse like that.

Final Fantasy Dissidia 014 Battle Trailer.

author=WCouillard
You can ask me for help whenever you want. I am super busy with FFD but I'm pretty active here daily.

If it's something I can help with, I'll definitely help. I like working on this stuff and believe me, I would't be able to code ANYTHING without the help from others I got when I first started. Send me a PM if you have an idea that you need some assistance with. If it's something I can do, it'll be done.

Just do me and everyone else the favor of crediting their work, avoid the headaches. It's part of the rules here, if I'm not mistaken.
Thanks for your help I appreciate a lot.
Edit: I will create a credit page.

Final Fantasy Dissidia 014 Battle Trailer.

I know I have used your demo as a basis , but do not want to steal your work .
I 'm by myself to work , I have knowledge with scripts and I'm sorry if it seems to want to steal your work . I thanked you had the other times and I did not think of having to do it every time . I respect you very much for your skill and I'm sorry to be so despised . I need help, but I can not ask you because you are very busy with FFD .
I ask again apologize and meanwhile I will try to change what I did .

Final Fantasy Dissidia 014 Battle Trailer.

Remember that even if the video is in Italian, the game will be available in two languages: English and Italian.

warrior_of_light.png

I'm getting help for these sprite. When the new ones are ready , I 'll show them.

Final Fantasy Dissidia 014 First Trailer.

author=NTC3
Well, I like the trailer music and the overall style is fine, which is a plus. I never played the Dissidia series before, so I suppose my feedback here is a little limited. I do have a question: is every Dissidia game this painfully generic, good-versus-evil affair, or just this one? Whatever the case, it doesn't really look engaging at all right now, I'm afraid.

For the moment, what you saw in the video is what I can show. I'm sorry if it's not clear, however in all Dissidia there is the conflict between the forces of good (Cosmos) and evil (Chaos).
If you have any other questions you can ask me :)

window_menu.PNG

I improve some errors and I follow some of your advice but for other I need more time to edit it because I need to work more on the script.
Anyway the gauge without letter is the experience bar.

Equipment_Menu.png

I follow your advice, and thanks as always.
Yes the magic defense is too long, I will write M.DEF

Equipment_Menu.png

author=Noel_Kreiss
Isn't this one of Isaiah Jordan's fan arts? I couldn't find any mention on copyrights for this and White Mage on their dA pages, so I hope you asked the artist for permission, otherwise you should resolve to creating portraits yourself or requesting help with their creation. Copyrights are a very touchy subject nowadays.
I asked the permission to the artist, now I'm waiting the answer.
For the Hp and Mp bar of the status menu, I think I changed it with the same style of the ones from the HUD battle... more rectangular. What you think about this?

EDIT:I have the permission for Isaiah Jordan's fan arts.

Status_Menu.png

There is a problem as you can see with the Warrior of Light name.
As soon as possible I'll try to fix it.