FATO95'S PROFILE

Final Fantasy Dissidia 0...
The eternal conflict continues, but something has changed...

Search

Filter

Dark_elf_Fight.PNG

The game was cancelled. Too work to do in my life and this project was lost from my goals to achieve. If in future i change idea about this, i will inform you.

BattleScreenshot1.png

I like the style of the battle sprite that are very similar to the original drawings, made for the original snes game, but I have one question...
The actor battler sprites are animated or have one frame sheet?

Ifrit2.png

author=Noel_Kreiss
That damage popup could use the same font as system one.
Thanks for letting me know . I had forgotten the font of the damage... now I will fix that.

Ifrit1.png

As in Final Fantasy VI, Esper will be a equip for the heroes.

2.PNG

author=Noel_Kreiss
Now he looks very good. Character sprites seems to be properly made since I don't see any off pixels. Excellent job IMO.

Thanks Noel for your opinion.

2.PNG

author=Noel_Kreiss
I'd make Garland somewhat wider: add some spikes at the pauldrons, make his arms wider and consecutively his cape. In comparison with Warrior of Light, he look quite tender.

What do you think about the new look of Garland? I really like it. Musicman_Firelion did a good job. Even the sprite of the Warrior of Light is very nice.

party.png

This party menu system looks like very similar to the Final Fantasy 6 party change system. Beautiful work with this stuff.

warrior_of_light.png

I'm getting help for these sprite. When the new ones are ready , I 'll show them.

window_menu.PNG

I improve some errors and I follow some of your advice but for other I need more time to edit it because I need to work more on the script.
Anyway the gauge without letter is the experience bar.

Equipment_Menu.png

I follow your advice, and thanks as always.
Yes the magic defense is too long, I will write M.DEF
Pages: first 123 next last