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Offical Custom Content Download

author=flowerthief
Nah I've taken care of it. Garage is a developer now.
Let me know if else needs doing before I disappear again like dust in the wind.

I think I should be able to take care of updating those lists and the custom content download, now.

Again, thank you very much for trusting me.
I can only try to justify this trust.

Offical Custom Content Download

author=Marrend
What flowerthief seems to have done (Holy hell, Batman! It's flowerthief!) is add an "Other" position with the title of "Content Master", and assigned Garage to that position. I don't know if an "Other" has the same access to that of "Developer", though.

The best test for this is for Garage to go to his Manage Games section. If Heartache is listed there, he can probably do what I can. Otherwise, yeah, it seems probable that he would need to be reassigned as, at least, a "Developer".

*Edit: To wit, I see that I'm listed as an "Other" on two gamepages via my profile. They do not appear on my Manage Games list. ;_;

That's pretty much sums up my experience with being assigned as "Content Master" to Heartache 101.

The game is not listed in my "Manage Games" section, and thus I don't have any additional editing rights.

And pssht. Don't scare him off ;)

Offical Custom Content Download

author=flowerthief
Garage, I've added you to the team as "Content Master". Is that enough to be able to do everything Marrend could do? If not, let me know and I'll make you developer.

Marrend, thank you for everything you've done for the game!

Oh, wow. Thank you very much for the trust you're showing me.

Edit: either I'm missing out on some button somewhere or the rights you assigned me aren't enough to allow me editing the pages I'd have to edit and to re-publish the "Official Custom Content" download.

Offical Custom Content Download

Shortening answer to a loooong post ;)

author=Marrend
As far as I know, links to text-files would be done via a "url" tag. See the entry for Joruri under the Finished Content page for an example. That aside, users can manipulate the formatting of their posts by what is available as bbc tags. So, the inclusion of tables, images, code, text alignment, lists, hyperlinks, stuff hidden under a spoiler, and so on. I imagine the reason images are displayed as they are is because of how the "img" tag is programmed.

In that regard, you're right in that if we were to convert the ID-list, OCCD table, and finished content table into text-files, they would only be able to be linked to within the context of posts.

Exactly. I was mostly talking about the resulting style of the game's pages.
Instead of a the OCC blog and the finished content directly showing all those content packs and giving the visitors some eye catching teaser there'd be just a link. Would look much more boring compared to now.

author=Marrend
Spur-of-the-moment stream-of-consciousness time. So, the finished content table, itself, wouldn't necessarily to change when converted to a text file. Except, of course, the formatting in how it relays it's links and images. Rather than use "img" and "url" tags, it would probably look something like, for instance...

I'm skipping the details, mostly. If bbc tags work inside of linked text files I could easily find out how to format entries ... or you could maybe use copy & paste while editing the blog / finish content page and save that into a text-file ... anyway, that is the solvable part of the problem. ;)

author=Marrend
...I would think. As for updating, and the frequency thereof, ID-claims has certainly died down since the game's hey-day. It would probably be up to whoever is in charge of that as to how often it is updated, and how to relay that it's been updated.

Well, the best policy would probably be to update this list "as needed".
Considering current frequency of requests it would probably be sufficient to have the maintainer-in-charge stay subscribed to the game and react within a few days to any request that arises.

Plus, users could be reminded on the first-come-first serve principle. If there ever comes a time where two or more are requesting the same ID before the list is updated, then whoever requested that ID first will most probably get it (baring abuse or making un-grantable requests). And whoever requests an ID should proceed with some caution until they find their request granted.

author=Marrend
As for updating the OCCD, itself? The OCCD, as of last update, is 281.4 MB. For a point of comparison, my locker can currently hold about 1 GB right now. MakerScore has some determination on how much locker-space a user has, and it doesn't hurt that I have among the top ten highest MakerScore values on the site.

Yeah, right. Divide that by something around 10 or rather 12 as I do have some stuff in my locker already. I'm at least 200 Megs short before I even can dream of stuffing the OCCD into my locker.

author=Marrend
The best suggestion I can make on this point right now is Garage, make more games, or do reviews ;p to provide a link to a mediafire download, or what-have-you, along with the update to the text-table?

As I said: mediafire and the like have a tendency to go poof over the years. They change their policies, start charging money or filtering content, get sold to Vlad the Impaler, Microsoft or Warner Brothers ... and then kick users for lack of activity or bad hairdo or having the wrong political agenda.

Just search some forums for whatever stuff you might like ... it's always the same. If it's old content, your chances are way way better as long as it's hosted on the site where you found it and not on Mediafire, Dropbox, Downloads'r'us or whatever. Dropbox is a prime example by the way. Remember what happened to Kevincalanor's stuff a while back? Just because they changed their policy in an incompatible way or something.

TL;DR: I could keep the OCCD on mediafire, if that's the only way we can find. But that would be a less-than-perfect solution as it adds an external dependency.

Offical Custom Content Download

author=Marrend
The matters that rely on mostly text could, feasibly, be done with locker-files, maybe? Might need a few more thought-cycles about how that might work, exactly. I have no idea about the upkeep of the OCCD, and am open to ideas concerning that.
rmn has no "include" feature for postings or pages, has it? Like someone writes a pages that takes an text or HTML fragment from a locker or even off-site and seamlessly integrates it into their post?

As far as I can see you can do stuff like this with images from someone's locker, not with text-files.

So if you were to delegate for example the maintenance of the ID-list to me, you would have to replace the ID-table with a link to a locker file containing the list itself.

Similar for the OCCD: I could probably maintain a HTML-file similar to the table that lists all the content-packs and gives a teaser image for each of them in my locker and you could link that in the OCC blog. But there's be at least a few issues with that:

  • That table wouldn't show directly in the blog, it would only be linked to by the blog.
  • The OCCD itself is way to huge for my locker. And external file storage has a tendency to disappear over time.

What could be done with OCCD - and/or "finished content" for that matter - is to turn those into "media submissions" or "additional downloads" ... but that wouldn't help all that much, would it?

For one, letting me submit files that contain other peoples content would be at least weird if not unethical or plain wrong.
And furthermore someone would than have to approve those submissions anyway.

Progress 04/2019

Darn. I just noticed that I uploaded the wrong ZIP last time.

@anybody downloading the previous "update": I'm deeply sorry for the inconvenience; please try again.

Progress 04/2019

Minor update. Yuki's route is still the only real option.

Offical Custom Content Download

author=Marrend
OCCD updated. This includes a fix to Kotone's story in regards to "CONDITION = 1202", but, keep in mind this bug would persist in the stand-alone version.

*Edit: Also, "masako_ref.txt" of Winggirl - Pathways has been set to being always active. The notes have been summarily altered to reflect these changes.
Thank you very much, Marrend for all that trouble.

Alas, I forgot to add Hibiko's profile to masako_ref.txt.
The first line should read:
WG_Pathways/shika_profile.txt, Masako/masako_profile.txt, WG_Pathways/hibiko_profile.txt
(Maybe a comment like: "if you want to get rid of that stupid Warnings ... else just curse Garage for his stupidity.")

Offical Custom Content Download

Invalid is a big word ;)

I used some fancy french accented letters and a Yen sign in some places.

Those aren't normal ASCII. Game.exe doesn't care much and displays them correctly.

BUT: Some Windows editors notice "Hey that stuff is UTF-8 encoded, we should provide a byte order mark".

And Game.exe doesn't like those.

It's probably too much trouble, but it would be extremely nice if you'd include the fixed versions of my stuff (posted directly above).

Offical Custom Content Download

author=Marrend
OCCD has been updated! This should include Nadeshiko and Grace Tanaka (was Grace there before?). Description update should follow tomorrow.

This file must have taken three hours to upload with my connection ;_;
I fear there are two problems with my contributions as published here.

1. Somehow WG_Pathways/pathways.txt starts with an invalid char (UTF-8 indicator thingy). @Marrend: it looks like you edited the file (There's a reference to Tachie/Emiko in there which had to be changed since the file was renamed ...). And somehow your editor thought it would be a great idea to add this indicator.

Darn ... I use words like "cliché" in this text ... so it isn't plain ASCII ...
I do that in a few others too, I will stop it.

2. (MINOR) There's a tmp-file in Story/Nadeshiko which shouldn't be there but seems to be ignored by the game anyway.

EDIT: ... and of course there's still that bug with a condition in Kotone's STORY 1202

*EDIT* Re-Uploaded all my stuff:

multiending_v1.zip
winggir_v2_0.zip
wg_pathways_v2_0.zip
kitsune_v1_0.zip

And the unfinished Nadeshiko

All those packs should work just fine stand-alone or when included in the OCC.
(Story/WG_Pathways/masako-ref._txt might be renamed to Story/WG_Pathways/masako-ref.txt in that case).
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