GRETGOR'S PROFILE
Just your friendly neighborhood RM2K3 developer trying to relive the good old times of his RM2K3 teenage years with more mature and sober eyes than before.
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Chapter 2 is complete!
Expansion!
AI/Partner System and Decision Making
First of all, this is absolutely epic. Holy crap, the amount of work that must be going into this system is absolute madness.
Second, the graphics are so pretty. How do you manage to keep this many visual effects on screen, plus the AI, plus everything else, without lagging? I was playing through the demo again these days, and it's surprising how well it runs.
Second, the graphics are so pretty. How do you manage to keep this many visual effects on screen, plus the AI, plus everything else, without lagging? I was playing through the demo again these days, and it's surprising how well it runs.
The 2020 Misao winners have been announced! Exile's Journey wins two!
Version 1.01 update
Spellblaster Demo this week!
Am I stoked? Yes.
Am I looking forward to it? Absolutely.
Am I going to be sincere about my impressions regardless? You bet.
Am I looking forward to it? Absolutely.
Am I going to be sincere about my impressions regardless? You bet.
Devlog #2 - Why we choose block focused design?
Yet another demo
author=rednbread
Oh! I just finished the temple puzzles. It was very fun and challenging, I think you did a great job on them!^^ Looking back, I definitely should've used my brains more :'')
Glad you enjoyed it! Sorry I took long to reply, but I'm glad you had a good time :)
Devlog update!
author=bazauthor=GretgorThose games bring back many fun memories haha. There will be zombies in one area for sure, however no giant babies... xD
Looking real fun! Puts me in the mind of top-down action games like Pocky & Rocky or Zombies Ate My Neighbors. Cool stuff.
Good. I hate that giant baby.














