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JAMESSERX10'S PROFILE

Greetings! I'm Jamesserx10, a game designer using RPG Maker VX. I've been using the RPG Maker programs since RPG Maker 2003, but have never posted any of the games online, until now with the project I'm currently working on. I'm just a typical designer looking to become better, my goal however, is to take elements of Western RPGs and JRPGs to make a match made in heaven of the two. Hopefully I can achieve that one day.

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Mapping Techniques (Yes I read the other forum from start to finish)

Alright, since it was only a 17x13, didn't take as long as I expect, plus I just really got something in my head as soon as I re-looked over Merte's mapping tutorial.



First I began making the whole floor grass, mostly because I was trying to go for a whole "peaceful town" look, after that I decided I wanted to make a shop. Thanks to Merte for the type of room crafting, instead of making a separate map, instead putting the house just in the map with a doorway. Since, well, red is my favorite color, that's the roof I took. I made the walls small, mostly because I felt a bit confined with the 17x13
map. Next I made the road. I first made the road heading east, and then north. Before I made the road go east however, I decided I wanted to make the road north almost a kind of "grove". So I added some trees, that weren't to consistent with each other. I also added some shrubs/flowers/other plants, to give it more life and variability. Next is when I decided to make the road split to the South East. After I made the fork, I decided the player would probably want some help in finding their way. So I added the sign, which would technically have a event telling which way went where in a full game. Next I felt the lower part of the map needed more. So I added the fence to keep the player along the right track. Then I lined the backside with high grass, mostly because I felt that in a typical town, at the bounds the grass would be less kept together. Also I figured a town would need at least SOME water to survive. So I added the beginnings of a pond, along with a well from which they would probably draw water from. So I think that about sums up what I was thinking about...Wow. That took longer than it would normally take for me, but it's certainly the best map I've made so far.

Facemaker?

Alright, so in addition to the whole mapping thing, I'm also toying with the idea of using Facemaker in conjunction with Famitsu Sprite Maker, however whenever I import the faces I make, due to some sort of transparency glitch or something, even though I make the background color transparent, even when I preview I still get a distinct colored line around the hair and face of my characters. So I opted to just put them in with the light blue background, is that ok? Or is that a no-no.

Mapping Techniques (Yes I read the other forum from start to finish)

Ah yes Mertes. I thought he only did "How To" though, not what makes a map look good. In either case, alright, I'll make a 17x13 map and post it tomorrow and see how that looks.

Mapping Techniques (Yes I read the other forum from start to finish)

Alright, still working on getting the hang of this, any other advice is still wanted and appreciated, anything to help out.

Edit: I'm gonna work on making a concept world map, just to see if I can get any better, I'll post it tomorrow after I'm done if you don't mind.

Mapping Techniques (Yes I read the other forum from start to finish)

Ah, see now I think (with regard to that topic you posted) I was using the region style, as both of those are regions of the bigger world. Not just smaller maps. Probably should have specified that.

Mapping Techniques (Yes I read the other forum from start to finish)

Yah you're making sense. No worries, here's the updated versions of the maps, smaller sized, and without the glaring screenshot program.



Mapping Techniques (Yes I read the other forum from start to finish)

Right can do GameOver, give me a moment, I'll get a better image of the map.

And to Chaos, yah I'd l'll cut down the map sizes, but then the glaring problem becomes, world maps? Do I simply just have the game run through several small screens?

Mapping Techniques (Yes I read the other forum from start to finish)



Number 2, sorry if this is technically considered forum spam.

Mapping Techniques (Yes I read the other forum from start to finish)



There's one, jeez I need to l2 use forums. (Sorry first online community for me here)

Edit: Also, if the screenshot thing is messing this photo up to much, I can go retake them.

Mapping Techniques (Yes I read the other forum from start to finish)

Ugh, bad time to post didn't see Chaos' yet.