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Ice Puzzles
Ice Puzzles
It's not that hard really to make it for VX. I haven't actually tried this out, but it should work:
1. Make events where the ice begins and where it ends, triggered by player touch.
2. Make the events either turn a "Ice Switch" on or off depending on if you're entering the ice or exiting.
3. Make a common event that's triggered when the "Ice Switch" is turned on.
4. Insert the movement-settings as specified in the tutorial.
5. Everybody rejoice.
As I said, I don't know if it works but it might.
1. Make events where the ice begins and where it ends, triggered by player touch.
2. Make the events either turn a "Ice Switch" on or off depending on if you're entering the ice or exiting.
3. Make a common event that's triggered when the "Ice Switch" is turned on.
4. Insert the movement-settings as specified in the tutorial.
5. Everybody rejoice.
As I said, I don't know if it works but it might.
Ice Puzzles
It's not that hard really to make it for VX. I haven't actually tried this out, but it should work:
1. Make events where the ice begins and where it ends, triggered by player touch.
2. Make the events either turn a "Ice Switch" on or off depending on if you're entering the ice or exiting.
3. Make a common event that's triggered when the "Ice Switch" is turned on.
4. Insert the movement-settings as specified in the tutorial.
5. Everybody rejoice.
As I said, I don't know if it works but it might.
1. Make events where the ice begins and where it ends, triggered by player touch.
2. Make the events either turn a "Ice Switch" on or off depending on if you're entering the ice or exiting.
3. Make a common event that's triggered when the "Ice Switch" is turned on.
4. Insert the movement-settings as specified in the tutorial.
5. Everybody rejoice.
As I said, I don't know if it works but it might.
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