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KDS'S PROFILE

ATL - Above the law
Enter the world of Eidolaz , a world filled with magical creatures and highly advanced human technology.

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cheminduvillage_imagesiacom_aars.png

Amazing map

stigma3.png

author=guitargodd97
How long does an awesome logo like this take you? Cause this looks really professional and clean. I'm loving it.

Thank you :P , this one took me about 3h to make , spent most of the time on the placement of the characters behind the text, they were really hard to place were so that you could see all 3 of them :P think it turned out pretty good though hehe, just noticed some misstakes on the text that iam changing right now lol

Magic_forest2.png

author=RitoJS
Damn that's beautiful *-*

Thank you

author=Incarnate
Very nice. May I ask if the use of battle backs for mapping was inspired by Galv's Pirate Rush?

Thanks :D and yes I was inspired from pirate rush :D

Magic_forest2.png

Thank you :) , It's a "Calamitan spirit" a source of power , that you have to obtain in the game. There will be plenty of them in different natures for you to get. Iam gonna update my game profile soon since iv changed quite a few things story and gameplay wise :P

Magic_forest2.png

Thank you :P

[Help] Hud and hp/mp positioning for Schala battle system

Hey guys Iam in need of some script editing since I feel like iam losing my mind trying to figure this stuff out myself :P I'm at a point were iam configuring my battle systems graphics and iv stumbled upon a major setback or 2 actually.

for starters , Iam using moghunters new battle system called "Schala" and I must say iam totally in love with it.
http://www.atelier-r...hala/Manual.htm <- link to it.

as for my problem , Iam currently creating my own graphics for the huds and hp/mp bars etc and now i tried to change the positioning of them. I can see that in the script he has alot of configuration when it comes to just that , but unfortunatly it dosnt just for the things i want lol :P

1. In his script you have the option to posiion your HUD and the distans between the other members huds, but you can only set the distans between the main guy and the other 2. So basiclly what i want is to have 3 locations for the 3 different huds , hope that makes sense.

example: HUD1 x y / HUD2 x y /HUD3 xy
instead of how it is now: HUD_SPACE = <- both hud 2-3 so they move together.

2. And I would also like to change the HP/MP bars , usually in moghunters battle systems he has a png file in the graphics folder that acts as the hp bar , but in this case there isnt one. so iam guessing a script is drawing the bars somewere :P so a way to modify the bars would help alot.


Pheew , didnt mean to write this much lol , i just suck at explaining :P anyway I really hope someone can help me out with this thanks in advance

Mystic forest lightning test

pretty good idea , although this map is supposed to stay like that at all time , so no sunset or anything like that going on in that area :P but i agree on the point to make it a bit darker

map1.png

Oh lol might have to get approved i dunno :P
http://www.youtube.com/watch?feature=player_embedded&v=Hf6tTLnplxo

Yea Promise is pretty awesome :P thanks

map1.png

Thats cool , i uploaded a short video that has a small part of the song in it :P

map1.png

Thanks :P I actually spent like 5 hours to find the song iam using right now lol , but yea i guess i could use some