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Survey about game developers
Hello,
I'm King Kadelfek, the programmer who is making one of the new RM editor project.
http://www.rpgmaker.net/forums/index.php?topic=2964.0
I'm making a survey about game developers.
I have made an online questionnaire, corrected by an english man (Etheon).
Its main purpose is to know better the developpers. This questionnaire is spread in France, Germany, US / UK and Finland.
* Click here to complete the Questionnaire *.
Thank you for taking the time to complete it.
--------
The results will be published in one week or two.
If you have questions or suggestions, I can answer to these here. ;)
I'm King Kadelfek, the programmer who is making one of the new RM editor project.
http://www.rpgmaker.net/forums/index.php?topic=2964.0
I'm making a survey about game developers.
I have made an online questionnaire, corrected by an english man (Etheon).
Its main purpose is to know better the developpers. This questionnaire is spread in France, Germany, US / UK and Finland.
* Click here to complete the Questionnaire *.
Thank you for taking the time to complete it.
--------
The results will be published in one week or two.
If you have questions or suggestions, I can answer to these here. ;)
DreaMaker - translate, edit your game !
Hello !
I'm King Kadelfek, a french programmer.
I'm here to show you one of my project, DreaMaker.
----
DreaMaker (DMK) is a software developped for RM2K, RM2K3 and RMXP.
With DMK, you can extract all dialogs from your game.
After, you can edit them on a txt file. You can also use Word to correct mistakes.
You can translate your game, and so on.
And, finally, DMK inserts the string table back into your game.
----
DMK is working with French, English, German, Italian, Spanish and Finnish (all tested).
The software is available with three languages, French, English and Italian.
Don't worry, I don't made the translations. :p
Trebor777 made the translation, it's grammatical correct English. :)
Screenshot
There will be a graphical interface soon. :D
Download
You can download DreaMaker v3.8 here (0.4 Mo) :
http://www.mediafire.com/download.php?ityyohzjzmn
Installation
RM2K / RM2K3 : put DreaMaker.exe in your Project folder, with the lmu files.
RMXP : put DreaMaker.exe in your Project folder, with Game.exe
You can edit both Language.txt and DreaMaker.ini to use other languages for DreaMaker. :)
Documentation
I'm sorry, only french documentation is yet available.
But you just have to follow 1-2-3-4 steps in order to edit your dialogs, it's easy. ;)
Some recommendations
- dialogs does have 4 lines maximum on RM, so on DMK too
- in a choice, don't add or remove a line
- There are 4 steps in DMK.
Don't make step 3 twice. You need to make step 2 before you make step 3 a second time.
Because after step 3, the files have changed, so you need to reextract the dialogs to keep the correspondance between your files and the dialogs files.
The step 5 is for advanced users, it can make a patch between 2 versions of your dialog's file.
The step 6 will be a statistic tool (this step will be soon in english).
DMK has been tested on more than 9,000 maps, so I think now there is no bug anymore.
DMK doesn't edit the dialogs in the Database (not yet).
------------------------------------------
I want to work on other languages such as Russian, but I need russian lmu files.
If you have foreign lmu files, please, give these to me, it will help me.
If DMK is fully compatible with your project (step 1 works), or another project, please give me the name of this project and the number of lmu / rxdata maps you have.
A list of french projects is here :
http://www.rpg-maker.fr/index.php?page=forum&id=8299
No one have trouble using DMK. :)
And, if really, you use DMK for your project, tell it to me.
I will work harder on the soft if there are a lot of people using it.
Sylvanor, the maker who made Aedemphia, the most known french projet, use DMK.
------------------------------------------
I'm working on a lot of project for RM2K3 and RMXP, as a 3D physical-graphical engine, a GUI, and, of course, DreaMaker.
You can make a donation if you like my work :
Make Donation
------------------------
I hope DreaMaker will be useful to you.
------------------------------------------------
Some Help
I will not be able to spread DMK in your entire community.
So, if you can give it to people you know in other forums, it will be fine. :)
With the links I give, of course.
Thanks.
------------------------------------------------
Recruitment
I'm recruiting programmers.
And French / German and German / English translators.
------------------------------------------------
PS : I can answer to your questions, in English or French.
But if you post a question in French, make an English translation for other people who read this topic.
I understand English better than I am writing. ;)
I'm King Kadelfek, a french programmer.
I'm here to show you one of my project, DreaMaker.
----
DreaMaker (DMK) is a software developped for RM2K, RM2K3 and RMXP.
With DMK, you can extract all dialogs from your game.
After, you can edit them on a txt file. You can also use Word to correct mistakes.
You can translate your game, and so on.
And, finally, DMK inserts the string table back into your game.
----
DMK is working with French, English, German, Italian, Spanish and Finnish (all tested).
The software is available with three languages, French, English and Italian.
Don't worry, I don't made the translations. :p
Trebor777 made the translation, it's grammatical correct English. :)
Screenshot
There will be a graphical interface soon. :D
Download
You can download DreaMaker v3.8 here (0.4 Mo) :
http://www.mediafire.com/download.php?ityyohzjzmn
Installation
RM2K / RM2K3 : put DreaMaker.exe in your Project folder, with the lmu files.
RMXP : put DreaMaker.exe in your Project folder, with Game.exe
You can edit both Language.txt and DreaMaker.ini to use other languages for DreaMaker. :)
Documentation
I'm sorry, only french documentation is yet available.
But you just have to follow 1-2-3-4 steps in order to edit your dialogs, it's easy. ;)
Some recommendations
- dialogs does have 4 lines maximum on RM, so on DMK too
- in a choice, don't add or remove a line
- There are 4 steps in DMK.
Don't make step 3 twice. You need to make step 2 before you make step 3 a second time.
Because after step 3, the files have changed, so you need to reextract the dialogs to keep the correspondance between your files and the dialogs files.
The step 5 is for advanced users, it can make a patch between 2 versions of your dialog's file.
The step 6 will be a statistic tool (this step will be soon in english).
DMK has been tested on more than 9,000 maps, so I think now there is no bug anymore.
DMK doesn't edit the dialogs in the Database (not yet).
------------------------------------------
I want to work on other languages such as Russian, but I need russian lmu files.
If you have foreign lmu files, please, give these to me, it will help me.
If DMK is fully compatible with your project (step 1 works), or another project, please give me the name of this project and the number of lmu / rxdata maps you have.
A list of french projects is here :
http://www.rpg-maker.fr/index.php?page=forum&id=8299
No one have trouble using DMK. :)
And, if really, you use DMK for your project, tell it to me.
I will work harder on the soft if there are a lot of people using it.
Sylvanor, the maker who made Aedemphia, the most known french projet, use DMK.
------------------------------------------
I'm working on a lot of project for RM2K3 and RMXP, as a 3D physical-graphical engine, a GUI, and, of course, DreaMaker.
You can make a donation if you like my work :
Make Donation
------------------------
I hope DreaMaker will be useful to you.
------------------------------------------------
Some Help
I will not be able to spread DMK in your entire community.
So, if you can give it to people you know in other forums, it will be fine. :)
With the links I give, of course.
Thanks.
------------------------------------------------
Recruitment
I'm recruiting programmers.
And French / German and German / English translators.
------------------------------------------------
PS : I can answer to your questions, in English or French.
But if you post a question in French, make an English translation for other people who read this topic.
I understand English better than I am writing. ;)
DreaMaker - a new RM editor
Hello to everyone.
I assume that you already heard about RPG Maker, therefore I'm not going to describe it.
But, just in case, here is the wikipedia article about it : http://en.wikipedia.org/wiki/RPG_Maker
My Game Creation software
It doesn't have a name yet, but I already love it.
It's a creation software based on RM. But when I say "based on", it's not only inspired by.
In fact, this software, entirely coded in ruby, is capable of reading data files from the 2000, 2003, and XP versions of RPG Maker.
And it has for purpose, to offer the same functionalities from all the versions together (including VX), also offering other features for users wishing to have a more professional use of it.
It's a huge project !
Yes, but I divided it into 7 independant sub-projects. :)
And I also recruted 10 people to help me. ;)
Some of those projects have been available since 6 months ago.
I'm going to list you the meaningful ones :
3D Physics engine
It is, as its name says, a module made to simulate physics in 3D for a game. Very basic, it's mainly purposed to manage heigths inside 2D games. Like in Alundra for example.
Example of Heights Handling in Alundra 1:
http://www.youtube.com/watch?v=z8v3Bk06Lk8
Interview and article on the Relite website
A first article on the project (french) :
http://www.relite.org/v3/creer/actualite-creation/moteur-physique-pour-rpg-maker-xp.html
A recent interview (french) :
http://www.relite.org/v3/creer/dossiersdev/interview-de-l-auteur-d-un-moteur-physique-pour-rmxp.html
3D Graphics Engine
Using planometric 3D (or orthometric projection), it can display games in 3D.
(click to enlarge)
GUI (Graphical User Interface)
A set of windows and buttons, developed from the lowest level.
Has the avantage of being usable in every ruby game using common graphics librairies.
RMXP, RUDL, Rubygame compatible
Note: All the projects that I'm describing are using this GUI.
3D Editor
It's the first step of my new Game Creation software
Dailymotion video (6-months old) :
http://www.dailymotion.com/KingKadelfek/video/x5rjv2_factory-011-dition-3d-usine-en-foli_videogames
Concretly, it's allows you to add "heights" to a 2D game.
This way, a zelda-like game can have realistic moves.
You can jump on tables, push a rock, everything is handled by the physics engine.
On this house, you can climb on the roof, to pass through the window, etc...
DreaMaker
It's the program extracting data from RM games.
It can extract the whole dialogs from a game, in order to edit them for correction or translation.
It's also the program that can convert a map from rm2000 into a RMXP map.
A technologic jump, of several years, and a transition from C to ruby for the data.
DreaMaker is available here :
http://www.rpgrevolution.com/forums/index.php?showtopic=26497
Game editor
2nd version of the 3D editor. It aimed to directly implement the new versions of the 3D graphic engine, as the new version of the physics engine.
It's also the software that will evolve into my new Game creation software.
Donwload
I'll add the links of the working projects soon.
The team
Here is the list of all the members of this project. A total of 11 members.
Programmers: King Kadelfek, MGCaladtogel, Zeus81, Krän, Berka
Code documentation : Moumou
Software documentation : Neo_Sephiroth, Lufia
Beta Test : le6barbare
English Translation : Trebor777
Italian Translation : mikb89
Casual involvement :Sylvanor
I've made 95% of the code. The remaining is created by the team, who's working on specific features. They usually work on a single project.
If you have any questions, or need any details, ask me ! :)
Translation by Trebor777
I'm french, this post is translated by a friend. But I can easily read and write English.
I make a few mistakes, but it's quite readable. ;)
----------------------
I'm searching for french / english translators !
I'm recruiting programmers !
If you want to join this epic adventure, you can join the team.
All available french programmers are working on. We need programmers from the whole world in order to shorten the development time !
And we need translators in order to have an english version of the project. ;)
I assume that you already heard about RPG Maker, therefore I'm not going to describe it.
But, just in case, here is the wikipedia article about it : http://en.wikipedia.org/wiki/RPG_Maker
My Game Creation software
It doesn't have a name yet, but I already love it.
It's a creation software based on RM. But when I say "based on", it's not only inspired by.
In fact, this software, entirely coded in ruby, is capable of reading data files from the 2000, 2003, and XP versions of RPG Maker.
And it has for purpose, to offer the same functionalities from all the versions together (including VX), also offering other features for users wishing to have a more professional use of it.
It's a huge project !
Yes, but I divided it into 7 independant sub-projects. :)
And I also recruted 10 people to help me. ;)
Some of those projects have been available since 6 months ago.
I'm going to list you the meaningful ones :
3D Physics engine
It is, as its name says, a module made to simulate physics in 3D for a game. Very basic, it's mainly purposed to manage heigths inside 2D games. Like in Alundra for example.
Example of Heights Handling in Alundra 1:
http://www.youtube.com/watch?v=z8v3Bk06Lk8
Interview and article on the Relite website
A first article on the project (french) :
http://www.relite.org/v3/creer/actualite-creation/moteur-physique-pour-rpg-maker-xp.html
A recent interview (french) :
http://www.relite.org/v3/creer/dossiersdev/interview-de-l-auteur-d-un-moteur-physique-pour-rmxp.html
3D Graphics Engine
Using planometric 3D (or orthometric projection), it can display games in 3D.
(click to enlarge)
GUI (Graphical User Interface)
A set of windows and buttons, developed from the lowest level.
Has the avantage of being usable in every ruby game using common graphics librairies.
RMXP, RUDL, Rubygame compatible
Note: All the projects that I'm describing are using this GUI.
3D Editor
It's the first step of my new Game Creation software
Dailymotion video (6-months old) :
http://www.dailymotion.com/KingKadelfek/video/x5rjv2_factory-011-dition-3d-usine-en-foli_videogames
Concretly, it's allows you to add "heights" to a 2D game.
This way, a zelda-like game can have realistic moves.
You can jump on tables, push a rock, everything is handled by the physics engine.
On this house, you can climb on the roof, to pass through the window, etc...
DreaMaker
It's the program extracting data from RM games.
It can extract the whole dialogs from a game, in order to edit them for correction or translation.
It's also the program that can convert a map from rm2000 into a RMXP map.
A technologic jump, of several years, and a transition from C to ruby for the data.
DreaMaker is available here :
http://www.rpgrevolution.com/forums/index.php?showtopic=26497
Game editor
2nd version of the 3D editor. It aimed to directly implement the new versions of the 3D graphic engine, as the new version of the physics engine.
It's also the software that will evolve into my new Game creation software.
Donwload
I'll add the links of the working projects soon.
The team
Here is the list of all the members of this project. A total of 11 members.
Programmers: King Kadelfek, MGCaladtogel, Zeus81, Krän, Berka
Code documentation : Moumou
Software documentation : Neo_Sephiroth, Lufia
Beta Test : le6barbare
English Translation : Trebor777
Italian Translation : mikb89
Casual involvement :Sylvanor
I've made 95% of the code. The remaining is created by the team, who's working on specific features. They usually work on a single project.
If you have any questions, or need any details, ask me ! :)
Translation by Trebor777
I'm french, this post is translated by a friend. But I can easily read and write English.
I make a few mistakes, but it's quite readable. ;)
----------------------
I'm searching for french / english translators !
I'm recruiting programmers !
If you want to join this epic adventure, you can join the team.
All available french programmers are working on. We need programmers from the whole world in order to shorten the development time !
And we need translators in order to have an english version of the project. ;)
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