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Broken Reality - Version 14

Hey,i found somethings on the 8th floor, specifically on Imperia.

I healed Right, so i helped the Mad King in my run. After the last event against Leona, inside the magic shop, there is a sheep and a man talking. Interacting with then will make a error appear:
"Script 'Popup message' line 347: NoMethodError occurred.
undefined method 'screen_y'for nil:NilClass"

Then, after Ezalor healed Right, he says that Azar (i'm a blood magus) is in the inn north of the castle, but she is not there. Now, i don't know if you didn't add the event yet or if it's missing entirely.

Inside, the portal room in the castle, there are some adventurers talking about being on a game. And in the 9th floor, the majority of Hana's and Bloodfang's portraits appear as the old ones. (i know that you're changing this things gradually, but i think it's worth to point where they are)

Somber Elegy: Broken Dreams

Man, the hype is real!
I don't feel like this for a game in eons (the last one being Umbral Soul).
I really dig Steampunk, probably one of my favorites genres out there, this is what took my attention. And then, i read the bio and was in love.
Really deep themes and a (at least for what i read) fascinating setting to go on with the stronges point of a RPG game, in my opinion obviously, the STORY!
The plot is making me starve for this, kudos to you man. Subscribed already.

Broken Reality - Version 14

I have yet another question. If you free Cherry before ending Tala's quest on the Gatekeeper's Core, the item (Gatekeeper's core) will lose all it's usefulness?
If so, i will go back on the save files and complete it before losing more time.

Broken Reality - Version 14

Found a bug.
When you try to present evidence to the sheriff about the succubus case, a error will appear.
"Unable to find file: Graphics/Characters/$Hachi2"
I guess this is probably because i had Hachi on my team in the moment already

Broken Reality - Version 14

author=Lord_Rutsah
author=Kodek
I can't find the code for Bastet's chest on floor 5. It's annoying really, how i can't figure it out, i can't be this stupid. (912 does not work, so i can't be it i suppose).
I already roamed the entire brothel up and down and couldn't figure out about the code
Might as well spoil it here, but pay close attention to exactly what the picture with the code says. She is already around 1 years old in the picture, so her birthdate would be 912 - 1 = 911
Still not working for me. I will say it, it's really stupid and unbelievable, but i'm determined when it comes to RPG and puzzles. SUE ME!. So i actually put all of the possible combinations in there. YES I DID! From 000 to 999, and nothing worked so i moved on. So i guess it's problably bugged for me or i am missing something...
P.S: It took me over one and a half hour because the game broke halfway my attempts and i forgot what combination i was at

Broken Reality - Version 14

I can't find the code for Bastet's chest on floor 5. It's annoying really, how i can't figure it out, i can't be this stupid. (912 does not work, so i can't be it i suppose).
I already roamed the entire brothel up and down and couldn't figure out about the code

Broken Reality - Version 14

I can't find the code for Bastet's chest on floor 5. It's annoying really, how i can't figure it out, i can't be this stupid. (912 does not work, so i can't be it i suppose).
I already roamed the entire brothel up and down and couldn't figure out about the code

Umbral Soul

Well, i'm back here just to add more of what i found of this game...really, i'm such um succ for this game that even i can't believe how much it's got me. I really wanted to write an official review, but i don't think i'm quallified or even deserve to write one.
But, for now, i want to tell about something i didn't told before: the stronger and weaker points of Umbral Soul. I know you are probably tired of reading the same thing over and over, but yeah, your game is just that good...way to go Wheelman!
So, every game, even big ones, has stronger and weaker points, it's not like Umbral Soul is bad on something, no no, quite the contrary actually, it's so well made that it gives a hard time finding the weaker points, so it's probably easier find the stronger ones than go to the weaker.
For all the times i played, three things got my special attention. The first one was the overall plot. Most games these days try to add something new for it's players, so it can shine brigter than most, but it's very hard to create a game and make the players play as the "villains", really, you don't know how MANY tried and end creating not a villain nor an antihero, but somekind of twisted hero fighting for vengeance/ justice. So i can't praise you enough for creating a plot that fitted the villains so well. The story is really well made, i loved discovering the background for the first darkmage when i played it the first time...danm the whole game was a thrill for me the first time i played, i couldn't get enough from it. "What will happen next?" My favorite moment was when Pandora's was discoreved as a dark mage in the finals of the Monstertamer Championship, it was REALLY amazing, so keep doing that for Luminous Soul and you are up for more Misaos.
The second point, and even more important than the first, is the characters and their development. Well, as i said it's really hard creating REAL villains for games like that, but every single of them got the paper and made a really good villain/ antihero, i would really be sad if they ended being the right ones...they ARE somewhat right, but they are oh so deliciously wrong in doing what they were doing, no matter the reasons they had, they were murderous and dangerous villains, i won't pity them if they die in Luminous Soul, of course i will be sad and hate you for that Whellman, as i got attached to them...even to Sanson, but i won't pity them, they deserve to pay for everything they did, no one was to blame for their loved ones death's execept for the world situation it self, if they tried another approach probably nothing of this would happened, but again, they are not heroes nor avengers, they are villais! And that's what maked them amazing, "Ahhh, but isn't them somekind of heroes fighting for justice for darkmages?" Well, maybe Markhus is the one that get near this picture the most, but in the end he is an antihero, gosh he caused his mother death and felt he was right about it, his mother wasn't bad too. The other are antiheroes, execept for Ragnarok and Sanson, they are trully villains. Another thing i liked in the characters is that even the heroes of Lumielle are not the standard gooddy gooddy type, execept for Serene, but i can accept that, she is really important for Pandora's development after all and maybe for the second game or the ultimate edition too, can't really know. Overall i loved how their vision of the world developted between the darkness surrounding them, i really loved Lanith development the most, how she got really fond of Pandora and loved her as a mother/ sister would love their daughter/ little sister and protect them with all cost, man she was one of the most prideful and egoistic type of creature, but even then, she got to love Pandora with her everything, the same goes for Pandora in rellation with Lanith, trully lovely.
That last point and probably the one that got most of my attention: the soundtrack and soundwork overall. I really praise God for this one, every music in the game is perfect and worked perfectly, it CAN'T be better, this required a really good amount of research, but it got what it deserved. In special, the "That person's name is" from Bravely Default on Perseus battle in the collisium...really man, i created a separated save file just for the sake of fighting against him again and again, you really can't know how much it fitted Perseus, everytime i heard the theme i thought "Wow, a flying hero type would get really good with this theme", them you like shove Perseus in my face...how harsh of you man. The second music theme that got my attention is Zophiel's theme with Lilith, i want you to know that Drakengard has my favority soundtrack like ever, when i heard that against Lilith? My heart stopped and i dropped some tears. The thrid one is actually how good Shiki's theme got in the game, i couldn't expect that, probably because when i watched the anime i really didn't fell anything with the theme, but in the game? It gave shivers down the spine dude, i looked around in the heat of the moment. And last, the ending theme, i will tell that i heard some songs by Machinae Supremacy before, i liked them a lot, but hearing that? With the background images? A knew type of "liking" was born there!
Well...these were the stronger points in the game, now for the weakers.
Everything was ballanced, so it was hard to find weak points, good explanations of the systens, good ballancing overall, the visual is really beautiful and i never found too much game crashing glits or bugs. So in the end, what i think you should do is to limitate the experience, so that people CAN'T grind, really, in a story focused and character driven game like Umbral Soul it's unfair to let the players grind how much experience they want, it makes too easy to simple win the game, that is what i think you should do, put limits in how much exp one can get in an area so they can't surpass a X lvl in that part of the game, making the game much more harder and enjoyable, but again, i don't understand of these and it's your game, so think whatever you want from this.
And so we get to the BIGGEST weaker point of this game, IT'S GIANT and make me hate you and your game, and it is...THAT YOUR GAME IS TOO DANMED GOOD! You are an asshole for making a game that good, getting people addicted and only promising a sequel to much later in the future >:^( ! Kidding, but really, this game is trully this good, few games made me fell like this, i can even gave the name of the other one that made me fell like this. I won't say what game is it, because i don't know if you are okay with just publicity like this in your game comments or even if it's okay with RMN rules, if it is okay to say, i wil gladly say which game i'm talking about, because it is so good i can compare it with FF and Zelda in terms of characters and story.
Well, these are my last thoughts before the Ultimate edition, sorry if it's too long, but i couldn't say less than this about Umbral Soul.

Lakria Legends

So, when i try to download the game it just open a new download page in browser, no matter how much times i click the download button it keep doing the same

Umbral Soul

author=Sphere
author=WheelmanZero
I HAVE been getting a lot of requests for a superboss, but what to fight? Ragnarok wouldn't really make sense for Pandora's story since he's...y'know, your boss and all. I'll have to give it some thought.
My suggestion for a super boss, if you were to put one in there, is a manifestation of Pandora if she were a hero of the Light (I'd use her original name when she was a kid too). Sort of like a cross-dimensional fight, where when Pandora sees herself as a warrior of the Light (maybe in a mirror?), she gets royally pissed off and decides to end her. Light-Pandora would have the ability to summon creatures as well. Just a thought. =)
Holy!!! That is an amazing idea, i would like to fight Pandora, but i've thinked somethings with this, a Light Pandora would be impossible, 'cause she draws her power all from dark magic, so even if she had a light version for us to fight, it will be a lot weaker than her dark form, so she was going to be very weak, but maybe...if we could fight our own summons or a shadow version of Pandora summoning the summons in a shadow version too, that is more like it. Or maybe if our entire group of allies turn against us as if they were being mind-controled by something like Damien power! Well, the fight itself is meaningless if we could just fight monsters non-stop until we are lvl ???, so maybe it's a good idea that the boss power grow with us or if our own power got limited to some lvl just for the fight, that is gonna make a lot of fights difficult i think
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