KORMANIRE'S PROFILE

Been an avid gamer nearly all my life. Started from NES and worked my way up from there. Ive played just about all of the RPGs that one could say were ever worth playing. Ive always loved RPGs and even still today cant turn down a good story when it passes by me. If anyone would like me to try out their game (if i havent already) feel free to ask me. Ill also help with any testing anyone might need.

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Homework Salesman

author=meisam
here is mine
http://rpgmaker.net/media/content/users/31339/locker/Save1.rvdata2
65 day of hard work :P


Not bad at all sir. I can see you put a lot of work into leveling your weapon skills and NPC bonds. And you really like cooking lol.

Homework Salesman

Here's mine: http://rpgmaker.net/users/Kormanire/locker/Save5.rvdata2
Save slot 5

Its a little extreme compared to normal playthroughs but I still had to beat everything legitimately.

Homework Salesman

Ive got an interesting idea. How about everyone who finishes post their save file on their locker for everyone else to check out. I think it would be interesting to see how everyone gone about beating the game and it would be a neat way to commemorate chapter 1.

Homework Salesman

author=meisam
Is it possible to lose friendship point?

There are 4 different levels of gifting and a couple other methods for raising bond levels:

-Gifting-
Dont like: -5 Points (Fish to Zathos/Monster Loot to Meracon)
Accept: +1 Point (Torch to Qwilte/Potion to Milly)
Like: +5 Points (Iron to Boss/Lucky Lunch to Horton)
Love: +15 Points (Gift box to Bertram/Elunium to Connie)

-Other-
Complete a quest: +5 Points (Food Delivery for Liffely/Herbs for Yeardley)
Invite to party: +5 Points (Eagen/Xebec/Ankaba)

Each person has different likes and dislikes itll take some experimenting to find out what they want. Also note that some NPCs are just really hard to bond with regardless of what you try (Gunsqueak/Jarell).

And yeah Blade Dance now costs all of your TP because of how devastating it is. You used to be able to spam it without any drawback whatsoever.

Homework Salesman

The biggest thing was that since I had beaten the game in version K and done a huge amount of testing for Diedrupo, I had no intention of grinding back resources every time I test out a new version. Most of my testing was so see how powerful the player can get in chapter 1 and determine if that was too much too early. Power and money had to be toned down quite a bit since then and the stats I gave you were just me showing the absolute highest damage achievable in chapter 1 as of version J. Its actually somewhat unrealistic without a lot grinding so its really just a best cast scenario and should be treated as such.

Homework Salesman

author=meisam
Oh, come on what's the fun in save scumming.
I am pretty sure you should not use quick save for this purpose, they probably wanted to add a system that delete quick save as soon as you load it. the only save option that is intended is in your bed room (like harvest moon) and before boss battles. however the game have some bugs so quick save is currently needed.
and equipping bow and sword is a bug that I didn't know about :P.

but still it work really good, thanks for letting me know :D. but since it remove all challenge and need for thinking I don't use it (a lot :P).

All high damage does is make the boss battle go faster. You dont automatically win because they have a lot of hp so tactics are still required. Robert and Colorous could still kill my party in one turn if they wanted to so I didnt feel the least bit guilty with this setup (in earlier versions I was even invincible). And save scumming is just a personal preference issue. You could spend 120 game days mining for elunium or you could just MAKE SURE you always leave with a few every day you go mine. Its just cutting out the grinding which is a really miserable part of video games these days. If save scumming lets me have fun and grinding doesnt, then what do you think im going to choose?

-SIDE NOTE ON WEAPON HP-

A really annoying aspect to note on weapon health is that when you use a skill that would reduce your weapon below zero, breaking the weapon causes that skill to immediately hit AS THOUGH YOU DIDNT HAVE A WEAPON EQUIPPED. You may not notice a huge difference with normal weapons but anyone with a really powerful/upgraded weapon will notice their damage plummet. Ive done a triple shot with the bow and the 2nd shot broke it. My first shot would hit for around 500 and the other two would hit for 200.

Homework Salesman

author=meisam
that's not so easy, first the boss is faster than all character even with lightest armor (eagan in level 13 with hide and boots have 29 agility Raimur have 30) except if you enchanted your armor to have higher agility. you can't act before boss.
thunderball does not work all the time, and not everyone have +10 steel sword (I don't even have +1 of any weapon), and sword dance require full TP.
I am really not sure how do you manage to inflict 1500 damage with a bow, except if you upgrade a quiver, witch is a waste of time (quiver can't be repaired)
also boisterity level 2 is not available so you must use a level 1 version (3% does not worth the trouble)

My specs:
-Xebec- Level 12 - attack power 101
+10 Steel Sword
+10 Great Bow
Iron Helm with att+6% x3
Iron Plate with att+6% x3
Iron Gauntlets with att+6% x3
Drink wine for 20% more att
Level 3 Sword Dance (Each strike hits for 130%x5 = 650% damage) = Boss is crying

!st- You can upgrade the bow and it adds to the damage. You can also equip a 1-hand weapon in your hand along with a bow. You get all the damage from the bow plus your main hand weapon. It makes for some extreme damage.
2nd- Elunium can be mined from the same room where the Q boss is. Quick save in front of the stash to remine until you get about 2-3 elunium per day.
3rd- Boisterity 2 wont be available until after you beat raimur. You get a single blue recipe book from it but dont just use it. Make sure to quick save before reading it so you can reload until you get the enchant you want.

Homework Salesman

My triple arching shot could hit the bosses for about 1500 per character so other than using the sword dance from the 1-hand skills I dont see anyone topping that damage very easily. With a +10 steel sword ive managed to hit captain colorous for over 3000 (6000 pre-patch) with a sword dance attack. If you just have Eagen and Xebec focus on pure damage and Reniat and Ankaba spam shockbolt then the boss really shouldnt get to move that much at all.

Star Stealing Prince Review

author=kumada
Fallen's pretty much going to review the way he's going to review. The beauty of the rpgmaker.net system is that it all balances out in the end. You get intensively critical reviews, and you get (my) flaily fanboy reviews, and the stars average together into a workable representation of quality.


Agreed. The interesting thing is that everyone is annoyed by different elements of the game based on their personal expectations and gaming preferences. For someone like me who spent his whole life enjoying games that punish you just because it can, the early difficulty spike and dark souls tier bosses are things that do indeed annoy me but I can easily tolerate them. I remember lots of hidden passages from my super nintendo years so even those feel like an element of nostalgia to me. It really just boils down to your personal likes and dislikes.

Homework Salesman

author=meisam
BTW I think, cooking is too much over powered, I can have 20k money in a day. its a fortune.


Trust me bro, 20k a day isnt op. Before the most recent patches there were some enormous exploits where is could make about 2.5 million in 30 mins of gameplay. A lot of serious money exploits were already patched out of the game. Enchanting is still some of the better money in the game but it used to be gold city pre-patch.

If you are wondering what to do with your 20k+ per day then consider adding 3-4 slots on everyone's gear. Your 20k a day wont feel quite so overpowered anymore. Enchanting is kind of the rich man's skill right now because of level of power you can achieve if you level it up properly.

Didnt test repel out a whole bunch but the only issue I have with it is that the latter boss prefer to use AOE magic and stunning them is just about the only way to keep you party from getting annihilated.