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Dungeon Quest Review

Tried to avoid that, but I tried to use the pictures for "Visual Aid". Not "Compensating For Lack Of Game Making Aspects". I'm gonna try and fix that. Eventually.

Meh

"Work harder, reach higher, strive to make tomorrow better than today." ~Quote from "The Wind Singer"

I'm sorry, but I truly couldn't help it. :P

Dungeon Quest Review

Its cause its basing itself off an NES game. Its actually a constantly done idea, but meh.

Dungeon Quest Review

Ah. Probably should've added that originally. Sorry, trying to remove that bloody "Desktop Defender 2010" right now. But, my biggest complaint is the "Open Door" thing. And I changed the title. The "Pokemon" thing was referring to the Pokemon dungeonish things which had the elevator and stairs. And keycards. You could always just go right back through an open door...

Dungeon Quest Review

Happened to me about 5 times. In 10ish playthroughs. First time it was with the merchants/gentlemen, second time it was with monsters that dropped coins/lives/swords, 3rd time merchants/coins, 4th time monsters with no keys, 5th time gentleman/monsters... Am I just unlucky?

Greetings Attractable Earthling Peoples

Hello everybody, I'm 'parrently brand new to this site, but I know my way around RPGMaker programs. I prefer VX/XP to 2k3, but I'll play anything that looks interesting.

I like Sushi, Mexican Food, Playing on meh Xbox Tree Saxty (Currently rolling through Dragon Age Origins), using my computer, drawing, and writing.

Nice ta meetchu all!

~Kai
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