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Cyber Factor

Yep shouldn't be too much longer :)
Though I s'pose the exactly release depends on how much time I actually have to work on it (reason why I haven't set anything in the target completion date yet).

Cyber Factor

author=Kiren
how strange ,but I'm sure this will be good
When I first started this game I remember I wanted to make something where I'd be free to work even outside the limits of the laws of our world itself so yeah it probably is alittle... strange lol. I'm a big fan of 1950s-ish SUPER SCIENCE so I tend to like to break a few "scientific laws" here and there in the name of making what's hopefully a more interesting fantasy story. Hope you like it!

@Everyone
Progress is coming along quite well though it'll probably be alittle bit later than I said before. The main game work is actually done and now it's just a matter of how long will it take for me to balance and polish some things here and there and finish the extra content.

Cyber Factor

Whoops sorry should have caught this sooner...
The old link provided by SegNin is down (it was a MegaUpload link, all those sites are being obliterated lately). I've re-uploaded to my locker (that's new) and hopefully fixed the link.

Right now it's still pending, don't really know how long that lasts but it should be up again soon, sorry about that...

Well while I'm here I might as well update you all on my progress. It's going slow as always due to school and other things but yeah it's still going. Honestly I'd say it's going faster than ever since I've ACTUALLLY made a work schedule now and for the most part I'm sticking to it, balancing real coding school projects, other projects and Cyber Factor. I'm done with the 2nd area and halfway through the 3rd, most of the remaining work is touch ups, balancing and making optional content.

I've also replaced ALL the music with MP3s so yeah it's better in the musical area too. I decided to switch after I bought a new PC and noticed the difference in some of the songs (some didn't even play...). The paranoid thought that someone might play the game and not hear ANYTHING disturbed me to no end.

Going by the schedule I should be finished somewhere in the August-September range as long as everything goes according to plan that is.

Cyber Factor

@BurningTyger
No need to apologize. In actuality the original plan WAS for it to be a surprise (you know that whole cliche "hey guy this isn't the real world,THAT'S the real world" thing") but as I kept working on the story and more elements began to fall into place I decided to make that element well known in the world of Cyber Factor. I have some deeper things related to the world and it's placement related to ours (or if it is in fact our world) that I can surprise you with. Not to mention I don't think the game would be quite the same if I didn't make that clear. Like how I tend to mix modern, futurist and medieval setting together, sometimes even in the same place. This would have just looked weird without the knowledge of what the world is suppose to represent.

And yeah proofread all you want, I suck at English (even more so back when I started this game) so yeah I have no problem with you doing whatever makes the game better for you. Also yes please do the novel excerpt thing, I love stuff like that in games like the Elder Scrolls so yeah you writing actual excerpts would be fantastic. I've written a TON of back story for this game (I have around 50 pages of info just on Heaven's Edge) and I actually have 73 planned out in-game books, TV shows, movies and video games. Honestly I don't even know WHY I actually planned out all this stuff in the first place since most of it won't even make it in the game (Zoei is a film buff so I try to get her to throw out references whenever I can), I guess I just fell in love with the world and most of it seemed to write itself really. Plus I have a friend who I've shared alot of background info with and now it's gotten to the point where he'll just come up and ask me stuff about the world, not even the game itself just the universe it exists in so I think alot of the planning also came from never wanting him to ask something I don't actually have an answer to.

@Everyone
Yep still working on the game... slowly working on the game that is. With every passing month college becomes more demanding and because I'm in school actually for game development it doesn't leave alot of time for RPG Maker. I'm almost finished with the second area so only one more area to go. Game should be out... probably before you guys die of old age atleast. But hey if I take two more years I can make it a Rm2k3 10 year anniversary game right? Yeah I'm jk it shouldn't take me two more years... I hope.

EDIT:
Also I forgot to mention, how do you guys feel about mp3 music? I've gone through 3 pcs during the development of this game and one thing that's always bugged me is the fact that on each machine the music sounds slightly different. Back when I started the game I thought I'd just have to deal with it because having a huge download would pretty much alienate your game completely but nowadays with all this faster newfangled internet-magic I don't know. I mean honestly mp3 music would probably make this game HUGE (remember each boss has different music) but I'm pretty such I could get every song in the game's mp3 version (except the battle music, don't know where the hell that's from but that's why I like it too) and I'd probably have alot more diverse choices as well (I like Legendia/Ys style violins, although I'm not so sure how that would work with this game's overall style though, I'd probably go with a more traditional 32-bit era RPG music style) which would mean a much better sound track.

CyF26.PNG

Yeah it's practically impossible to beat Bahamut (he has 99999 HP/LF by the way... in a game with low HP/LF numbers) but if you DO beat him then in the final game there will be something for that.

I said it was practically impossible but it is possible... kinda, get to Rank 99 with focused skill points in the Body, Mind, and Soul categories that benefit you against him and use the Can of Whoop-ass item (It takes 9999 HP/LF from all enemies and you can use it 5 times, you can only find 2 in the game though and they're very hard to find) I'd say if you played through the game a whole lotta times and gathered many Cans of Whoop-ass + high stats you might could beat him and because it's a possibility someone might do it just in case I'm putting something in for it.

CyF28.PNG

I like it too... although I think he was chosen to be the boss simply because I needed something related to a giant gem + being something I can use with a water theme and he fit the bill.

Turned out pretty well even though he's one of the "simpler" bosses in the game. I like to fight him on an extremely low level because it makes the whole buff/debuff gimmick of the battle all that more important.

CyF23.PNG

I love that area, it's my most favorite area in the game because it's hella beautiful.
In fact you go through it to get to the mainland simply because of how beautiful I think it looks I thought you needed to see it atleast twice.

Anytime I'm mapping something and it's not going the way I want it to I just go back and look at the Trade Route's mapping.

CyF20.PNG

Well... I try to pick sprites that atleast work with the style of the battle chars without being limited to only using Tales of the World 2 & 3 sprites... which would suck... because then the game would just be Tales of the World: Cyber Radiance... or something... which would suck.

I should also note that all the battle chars where ripped by me personally because people tend to leave out unnecessary animations when making battle chars the default way (because I think there's a limit to the amount of animations you can have that way right?) and I also rip most of the battle backgrounds myself too because it's hard to find ones that work with this style.

But yeah I'm pretty happy with my consistency for the most part.

CyF24.PNG

Ugh... the system is ok but I could do better.
I'd really like to go back and add somehow do you say... pazazz to it before the game is done.

CyF21.PNG

Yeah it's from Terranigma (SNES, made by Enix/Quartet)
Great game if you haven't played it btw.

I didn't rip it though and it's been so long ago since I got it I have no idea where it was anymore (look for modern tilesets since that's what I tend to look for when making this game's towns)
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