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Fallen-Griever's Review Thread

So...judging by your first post...you're not taking any more requests, right? xP

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post=143365
Well, we gravitate very strongly to completed games, since, you know, they are completed.

Right..that would...make more sense. :P

Games and Why You Make Them

This is an interesting topic....

1.
Well, I've been making game (Yes, that's correct. I've only worked on one game my whole game making career) for about 5 years now. My game has gone through a few drastic changes from its first original conception. Though the story has remained the same, the different components of it, and various plot lines have been tweaked. Also, a lot more detail has gone into it, but that's only natural.

2.
I've really felt like not making my game. Granted I've lost motivation quite a few times, but never wanting to stop completely. What makes me keep on truckin' is that I just love to see my ideas come to life. For me, that's one of the greatest rewards. And having people actually play my ideas, is the icing on the cake.

3.
Well I pretty much said what my motivation is in the last question. Just seeing things come to life and having other people experience it. It's all I need. That and some compliments really motivate me! ^-^ Also, when people become fans and want to know more about the world you've created, I love that!

And that's my 2 cents lol.

Featured Games

Is this for completed games only? Or demos too?

Game Progress

I updated my story, making it less cliche and cheesy. It's the same story just described better and a little more detail has been put into it. Ch-ch-check it out!

Carpe Diem: Episode One Review

Hey Deckiller thanks a lot!
For starters, how in holy hell did you beat the demo in 3 hours!? That's.....physically impossible; at the very least it should have taken you 8. 7 if you didn't talk to any NPCs and didn't explore. MAYBE 6 if you skipped all the text. There might be an error in your timing....or you're a witch!

Anyways, I appreciate the review a lot. You made a lot of good points. The main thing that I saw was the story. The main plot doesn't pick up until Chapter 5, which is still in production now. If I had included this chapter I think you're review may have turned out differently, but this is nobody's fault but mine.

I also agree on what you said about my battles, I don't really know what to do to make them more interesting since the characters start out at a low level. Only until the game progresses will the battles become more strategic.

As for the sprint button, I've invested way too much into it to change it now, so unfortunately, that can't be changed.

Anyways, thanks again for the review! I'm glad you enjoyed what you did. :)

Carpe Diem: Episode One

@WeasleX: Sorry about the site, I didn't know it was so bad. :P But I look forward to your possible review!

@Rowan: Thanks I can't wait!

1AParadise_22.png

I LOVE this system you have!

Carpe Diem: Episode One

Oh well great! Whenever you get to writing it is fine! I'm still looking forward to it :)

Carpe Diem: Episode One

Awesome sounds good man!